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(+1)

the chef originally was only going to dance when built. but we liked him dancing so much we just let him do his thing in the kitchen.

as for the physics, it was most of our first times doing anything 3D in Godot engine, probably would have been smoother if we had used unity, but we really wanted to give Godot a shot and we're pretty happy with what we got in the end given the time constraints and the learning curve.

(+2)

Ah, that makes sense! The chef dancing after I finished building him would have been a funny surprise, but I think you probably made the right call, to get the maximum number of eyes on that chef’s moves.

Bold move to try out 3D in Godot for the first time this jam, but it seems like you nailed it!

Wow, thanks!!