Really interesting concept! I played until I backed myself into a corner and the game broke. Even though I had fun, I never understood what the goal of the game was. It just felt like I was just walking around.
Viewing post in Behind the Hexagon jam comments
Unfortunately, we lacked some time to make a proper onboarding.
Basically, the pitch is that you play the dungeon landlord and not the hero visible on screen, and you control the choices offered to this non-playable hero/character. They have to reach the end of the level by finding the exit (the general direction of the exit is given by the yellow glow in the mini-map).
Thanks for playing anyway!