Excellent work! I'm not sure what happened for me but I got stuck on the training mission and couldn't select others once it was done. Superb effort for a solo dev who made most of the stuff, enjoyed playing thank you! I can see other people were able to load a whole campaign though I'll try again later.
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Thanks for giving it a try ! glad you apreciate all the work that went into it :)
Oh dang sorry you’ve had this issue :(
did the return to menu not trigger when you destroyed the 4 training targets ? Or did you get stuck on some geometry in the map ? (cause this could be possible since i might have missed a few spots where i didn’t wall of some areas correctly to avoid getting stuck) if it’s the menu not triggering after mission complete ihave no clue what could be causing this :/
Well if you want to give it another go try skipping the training at the start to see if the rest works ok for you, sorry again about the inconvenience :(
Oh i see, then my bad it’s a UI thing, so here’s the thing :
when you get the menu screen with the training selected, you can actually use A/D to select left and right to choose other missions (i’m sorry the arrows don’t really look interactible so i can’t blame anybody getting confused here :p)
Oh and that’s ok if you don’t want to try it again either ^^
i’m thankful you’ve at least gave it another chance, but in case you want to hope this helps and that this was the issue.
Ok looks like I was just being a n00b lol I didn't realise I should use a & d to go left and right in menu, I just thought there was only one selection due to the time constraints, there are heaps of characters! It's really well done and lots there, the only niggling issue for me is the max angle for looking up, I couldn't always aim at mechs up high without moving back. The sniper and beam weapon scopes were a nice touch, once I knew about it I kept on checking items from a distance. This would also work super well in VR! I also like the way you choose a track that loops so well and really helps keep the momentum as you go through the levels. Some SFX on item pickups would be nice but considering how much you did by yourself in 2 weeks it's more just feedback for future improvements than any kind of real issue within the game.