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(+2)

I think it’s branding and momentum, actually.

There’s no indication in the title of the remake that it is, in fact, a remake. Since the first lust quest has the most attention it’s the one that continues gathering attention and people will try that one first because it’s the one they see first. And because of the description of Cannie that leaves no indication of a sequel, people will just kind of sit and wait for an update to Cannie.

I think if you labeled the sequel AS Lust Quest 2 or like, Lust Quest: Definitive Edition that included both the remake and Ice, it’d get a lot more people to play it, along with linking to it in the original.

Tottaly valid criticisms, I wrote in the comments of LQ: Flirting in the forests that it was a remake, but didn't include it in the title image, or game itself, so it likely just flew over people's radars, even had a few people mentioned that they didn't realize it was one, so that checks out.

Someone once suggested to me to work on putting them together in a "definitive edition" but the way I stored the dialogue trees back then was way more annoying then I have now, so it'd be a LOT of text editing and a major pain to fix, which has led to me not doing so until I get enough motivation.

Though that is interesting to know that people are thinking that LQ ICE isn't a sequel, but also my fault for not branding it properly at a glance. I was going more for a "chronicles of X: [new title]" which is more of a book thing and less of a game thing.

Was there anything in the games that you have played that you really liked or disliked?

(+1)

I think I did prefer the first person view of the original? It featured the art more (as in, the art was bigger and more in your face), and the “aiming spots” mechanic was a lot more novel than finding what skill in a turn based battle works more. While both involves experimentation, one is a lot faster, while the latter is kind of like… Pokemon if you never know the type until you fight the mon.

But I also liked the exploration in the latter two, definitely more involved.

I really like the art and the general vibe of a the world, again it's all very charming. Also I think the fact that both Cannie's and Ice's combat can be essentially skipped by using cheats or an autoclicker makes it more likely that people will who don't care about it will still play the game.