Thanks a lot!
About the large empty scenario, the idea was to fill it with objects so you would be travelling through interesting places and NPCs all that way. A bit like how in Assassin’s Creed sometimes you have to walk aaaaaall the city to get to where you want, but because there is a lot of buildings and people, it doesn’t feel boring. That was the idea. But I ran out of time and could not add the objects =(