Here's the skill settings: {"Animation Type":"target","Animation Character":"","Animation Character Index":"0","Animation Character Priority":"0","Action View":"map","Attack Pattern":"normal","Attack Range":"3","Exclusion Pattern":"normal","Exclusion Range":"0","Facing Attack":"true","Damage Pattern":"normal","Splash Range":"3","Exclusion Damage Pattern":"normal","Damage Exclusion Range":"0","Required Terrain ID":"-1","No Through":"true","Knockback Range":"0","Suction Range":"0","Teleport":"false","Swap":"false","Contact Layers":"[\"0\",\"1\",\"2\"]","Contact Terrain":"[]","Contact Regions":"[]","Skill Cost Configuration":"","Use Allies":"0","Ally Reduce Cost":"false","Ally Increase Cost":"false","Ally Power Reduce":"false","Ally Power Increase":"false","Use Enemies":"0","Enemy Reduce Cost":"false","Enemy Increase Cost":"false","Enemy Power Reduce":"false","Enemy Power Increase":"false","Share Cost Allies":"0","Share Cost Enemies":"0","Cool Turns":"0","Reserve Turns":"0","Reserve Area Graphic":"","Reserve Area Graphic Index":"0","Reserve Area Graphic Direction":"2","Reserve Area Graphic Priority":"1","Reserve Animation":"1","Reserve Action Balloon":"","Placement Trap Configuration":"","Trap Trigger Count":"0","Always Trigger Trap":"false","Trigger Animation":"1","Character File":"","Character Index":"0","Placement Animation":"1","Trap Area Graphic":"","Trap Area Graphic Index":"0","Trap Area Graphic Direction":"2","Trap Area Graphic Priority":"0","Trap Target":"all"}
And in the database: