Hmm...yeah, this is gonna be a challenge, but I like it tbh.
Starting to experiment with data extraction: https://github.com/haroldo-ok/pocket-platformer-exporter
The work-in-progress script above extracts the level/sprite data from the exported HTML into a JSON file.
Example exported JSON: https://github.com/haroldo-ok/pocket-platformer-exporter/blob/07180426cd61af45f6...
Now, the script can also generate a Tiled-compatible TSX file, including custom properties and animations.
Example TSX file: https://github.com/haroldo-ok/pocket-platformer-exporter/blob/71daea0e84569760a9...The tileset opened in Tiled:
The script now exports the levels into Tiled-compatible TMX files (only map layer for now; objects will be next):
https://github.com/haroldo-ok/pocket-platformer-exporter/blob/bb766f5f469b8c7ea8...
Original level:
Converted to Tiled (so far):
Okay, now, the script converts the objects, too.
https://github.com/haroldo-ok/pocket-platformer-exporter/blob/529af051a304447580...