any way to make sides like this to look like flat shading? kinda like this but nicer lol.this would be a cool addition to ssao, i put sampling at .1 and moving camera left to right looks pretty cool.
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kind of, but the big issue is that ground plane angle is typically such that it gets heavy ao applied too, so the ground becomes dark, which I imagine you don't want. Will look a bit more over time, but definitely don't count on it. Of course an alternative is to use the flat lighting ACEs on 3DObjects directly.