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(+1)

Sure, it was my macbook pro M2, running on safari. I wondered if it might have to do with which one I got last? Not sure how best to describe it but it was north through lava areas.

the dog has dynamic pathfinding, and the cut scene unintentionally moves the dog across the map on that cut scene. Whenever you pick one up that puts a dog in a spot where he can't reach the player, it causes a stack overflow 🙈

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Glad you found the problem! I hope you continue with the game, it's a fun idea.

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We are totally continuing the game! I am fixing that bug as we speak :) We have some really cool ideas in store. Thanks for the help finding that bug, and I hope to see you around some more :)