Honestly quite fun. The running charge made the game alot more dynamic, because you could effectively crumble enemies into a wall and finish them. If you took that gameplay concept and expanded it, I reckon it'd make for great fun.
Thanks for making the game. Great job.
Play game
The Legend Of Unity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #33 | 4.296 | 4.296 |
Soundtrack/SFX | #45 | 3.889 | 3.889 |
Overall | #81 | 3.752 | 3.752 |
Gameboy Soul | #96 | 3.926 | 3.926 |
Gameplay | #97 | 3.481 | 3.481 |
Interpretation of the Secondary Theme | #248 | 3.167 | 3.167 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
This game is about clearing space on a computer after becoming a Unity developer! My 1tb hard drive stays full thanks to Unity, and this is my tribute to the space on my PC it feels like I will never get back :D
Comments
Cant really complain about anything. one of the best! Also, Very well chosen palette.
Topical! The palette and tone of the art is great; very grim and artificial.
Being sent back all the way to the start on death was inconvenient... until I got enough artifacts, then it was very convenient!
The audio is a tad loud and imbalanced at times. ( To be fair: good job on including volume options in the pause menu! Still, the max volume, which is the default volume, is a bit too loud. There was once a peak of +0.2 dB! )
I found it very funny that giant virtual Mr. Riccitiello was slain in a single hit.
Great work!
- We have a checkpoint based system in the game, but slapping the level together was very last minute. Definitely going to try to improve that. Any suggestions?
Amazing graphics and sound! Gameplay was very difficult and easy to get hit by the enemies, especially with the knockback of the player after attacking. Not sure about the second theme of space? Good job all around though!
Very cool story, and the gameplay is pretty solid.
Excellent presentation too, congrats!
The interpretation of the space theme there is unique, and the visuals are great. The collision/hit detection is a bit frustrating to deal with though.
Cool game with a funny ending! I wish that the player was locked to grid movement, though, since i found myself overlapping multiple tiles and getting hit by spikes or lava a lot.
I played your game and i liked it. The game has a nice palette and good pixel art. Moreover, i liked the idea and plot of your game. I wish you good luck in the future !
Ah how unfurtunately relatable. Of course, if you were really trying to make an accurate Unity game you would change the rules halfway through without telling the player xD.
Great stuff and looks fantastic, had a lot of fun.
The hitboxes of some obstacles are completely wrong, like the lava where you can touch it when you are just right next to them.
Plus there was one turret that literally barbecued my ears
Has some reference from developing with Unity Engine. It would be comical if the game itself was not made with Unity!
Leave a comment
Log in with itch.io to leave a comment.