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Hmm. I see a dithering filter for background and cover. One of my planned (but frozen) games will use it as one of the main "mechanics"

I would recommend you to strip prefixes and suffixes for release files. For example icons inside "Icons" folder with "ICONS-" prefix...

CC-BY4 :) I hope you really understand what it means and how it works. If yes following message is for you:

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I recommend you to upload it to OGA (OpenGameArt).

-Who are they?

It is a platform like itch but only for assets and only licensed under one of free-culture licenses. CC-BY is on of the licenses... They would like to have your assets because they are really quality! ;)

- How will it help you?

They allow links in the description and people that view assets on OGA usually open links to itch to support creator on other platforms... So it can increase count of views on itch and spread your assets between bigger audience.

Often I'll use dithering just for artistic purposes such as shading, texture, and in the case of this project, for the sake of composition. I never considered using it as a main mechanic in a game. That sounds pretty creative! Also thanks for your suggestions! Perhaps I could upload them to OpenGameArt. I've visited it a couple of times but until now I never considered uploading anything myself since I don't often make assets other than the ones I use for my own projects. I guess now I do have something to upload and before I do maybe I can trim some of those prefixes.

At least dithering is often used for light in pure/almost pure 1bit games. Example of it: 

*I found this image trough google so I know that it is from one of itch games but don't know from which