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Often I'll use dithering just for artistic purposes such as shading, texture, and in the case of this project, for the sake of composition. I never considered using it as a main mechanic in a game. That sounds pretty creative! Also thanks for your suggestions! Perhaps I could upload them to OpenGameArt. I've visited it a couple of times but until now I never considered uploading anything myself since I don't often make assets other than the ones I use for my own projects. I guess now I do have something to upload and before I do maybe I can trim some of those prefixes.

At least dithering is often used for light in pure/almost pure 1bit games. Example of it: 

*I found this image trough google so I know that it is from one of itch games but don't know from which