Being a WendiGO was fun! I think the people could be a bit stronger, but if you were going for an unstoppable killing machine, I think it fits well enough. It would have been nice to have some environmental interaction like swimming in the lake or breaking into the cabin. I really enjoyed skewering the AI (that was a highlight, for sure!) Food for thought for further development!
Viewing post in WendiGO jam comments
Thank you for your kind words. We thought about making the enemies more challenging, but with a 10-foot wendigo smacking you, we felt it better to make him an unstoppable killing machine. We did scope the game to be bigger, but due to time constraints, we shortened it to have only the combat element. We did implement stealth with shadows, but we could not make it into the final version.
Thank you for your feedback.