> oh i misunderstood, you were actually completely stuck after removing, and inserting the fuse? oh man - i am sorry. very little changed from build 2>3, build was done in a rush and i didnt test it :S
Correct. I could look side to side a bit (maybe 135 degrees total?) but that's it. Very odd how minor and unrelated adjustments can wreak havoc on code, isn't it? Found a bug in one game that only occurred because my monitor is slower than theirs.
> im amazed you actually managed to get to press something in the elevator even :P
> i must remedy this immedeatly!
Purely blind clicking! Since the mouse doesn't lock to the canvas, I started from above or below the game and moved vertically while clicking.
> just to confirm, the WebGL is playable (though has no trigger for the ending :P)
> i shall debug and fix the mentioned issues and upload build 4 today :D
> thank you again for making me aware of this!
"No trigger" is why I tried the download. I'm kind of amused that I made this choice and then uncovered a bug that prevented me even reaching that end!
You are very welcome. I'll either await the update or play the web version later.
Thanks again!