Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Thanks for the feedback friend, wow what a lot of work it was to have to create light characters that weren't heavy in WebGL, apart from the effects and the toon look that I applied which was completely destroyed in the version of Unity 2022 for WebGL, which saved me in the last one The day of submission was Unity 2023, where I managed to load all the Shaders, although I had to redo many things where others were left out, such as the selection of characters and other scenarios, as well as dialogues using Audios that I had made and didn't have time to add.

I intend to refine the gameplay.

Oh Okay Okay, Glad you were able to make the submission.