Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for the review! Yeah, the sampler uses godot's timer node to play and I'm aware of the problem you mentioned, I just didn't know how to work around it. The timer doesn't update until it has finished a loop, so even if you up the tempo it will wait the 6 seconds or what remains when changing from 10bpm.

The offset slider is a really cool idea, but I'm not sure how I'd implement that. When I get to work on it a bit more after the jam I'll experiment with that a bit, but I can't promise much. As for expanding it, I already have many ideas of what sounds and instruments to add. The bonuses for using specific BPMs isn't a bad idea, I'll also think about it.