It looks a lot like another game I play called "Synergism"
But yeah, those are pretty high numbers :D
I'll look into going beyond the boundaries of the "double" variable
Yeah, Synergism is mentioned on the description page.
If there is an issue with high numbers in Unity, couldn't you just introduce a new currency where 10^303 = 1. And every time you hit 10^303 you have another new currency. Like having Copper, Silver, Gold, Platinum in old school D&D games, you could have neo, heavenly and godlike (or whatever) as incrementally higher versions of the same currencies.
So something could cost 1 neo Karma and 3.6e31 Karma, for example.
I use Devotee Supreme all the time and sometimes switch to Construction Connoisseur for a second to get a few more houses built. Sometimes when I do this, my training speed which is 1.74k/m with Devotee Supreme shows 1.84k/m. Moving the screen left or right then returning fixes the error. My numbers are too high to really tell if this is a visual error or if I really do get an extra 100/m.
Also, most of the Devotion counters don't show earnings per tick which makes sense, but I think that Training Centre and Construction Company should show it.
I don't think that it's necessary for workshop. It's always about 0.1% per tick I think, the time and amount changes accordingly to keep it at 0.1%. Maybe I'm wrong, but any time I've tried to calculated it it's been around this amount.
University and Gym are also constant per tick, whatever their upgrade is set to.
And Assessment centre is 1 per tick.
Then again, I hope that all these places will increase, especially training centre. Even with Devotee Supreme on all the time, my population increases twice as fast as disciples can be trained.
And I also hope that the cap will be lifted LONG before the intended time mentioned in an earlier reply.
*coughliketodaycough*
Ah man. I really want that cap unlocked. Before the cap was added, I would ascend every time I had gifts that valued 100 times the cost of the next Throne Room upgrade. I now have a trillion times that.
I am getting almost 60 houses built per tick and this number is rising all the time. I think my maximum population increases about 3 or 4 times quicker than the population increases.
So everything except upgrades that require devoted disciples are maxed. PBD are generated at twice the speed of PED, but Doctors, Soldiers etc. all increase at the same speed as their counterparts. The only thing slowing it all down, like I said, is the training centre and the dev who seems far too into his baseball headwear :P
I mention all this in the interest of balancing. I'm not sure if the PBD : PED discrepancy was intentional, nor the population : housing. And I don't know if you have other players who are as far along as I am and who report on such things.
Anyway, nanu nanu.