Deleted original reply & reposted as I found corrections for some of the contents. <3
1-Hello again just found an issue on this latest build, the option for "Player Physics Damage" in the experimental settings no longer disables receiving physics damage from objects (At least for the vending machines) however it does still work for fall damage.
2-Just had a visual inventory bug involving the equipable backpack, I reloaded the game after dying & ordered some drives, the crate was delivered & I retrieved the drives to my inventory, walked into the control room & went to place the drives & couldn't see them in my inventory. I thought they might be in my backpack so I pressed the equipment tab in the inventory & was greeted with 2 grey circle icons (1 in the top left slot & 1 in bottom left slot) No backpack icon, I clicked the bottom left icon & the GUI flashed. Now the backpack icon was there in the top left slot, I closed out of the equipment tab back to the inventory & the drives were now visible.
3-Not sure if it's intentional but when closing the inventory with tab button, after either dropping, placing, holding or storing an item in inventory it takes 2 presses of the tab button. but if using a container or not doing any of the previously mentioned actions while inventory closed it only takes 1 press of the tab button. Escape button doesn't share this same issue.
4-When using database on the computer, I click on a saved signal to view it, no problem there. However when I try pressing escape to exit the computer it doesn't work until I select another tab then it will allow me to exit the computer once more.
5-Not sure if this is necessarily a bug but earlier had sent a box of drives to be sold, they had not yet reached their destination when I met my untimely end at the hands of a vending machine (Statistically more dangerous than you might expect) upon reloading the game I found the box of drives was no longer in it's place but I was not given any points for the delivery. I thought maybe my save was further back than I originally thought so I dismissed this as me miss-remembering the time of my save & continued valuable research. the day passes & the time reaches 00:00 on the clock, The new daily report comes in. I notice the drone arriving so I meet it to collect what I was expecting to be a drive & an MRE delivered inside of a crate, but I was not greeted with the drone dropping a crate, instead it dropped a drive box containing the same drives that I sent to be delivered earlier before my untimely demise. -Not sure if this might be a factor at all but I have autosaves turned to 0 (I presume 0 to mean that the game will never autosave)
6-This isn't technically a bug but when the power goes out for the base, the point miner continues to operate despite there being no power. I mean I don't mind still getting free points while I'm out repairing transformers but I feel this might have just been overlooked which would be easy enough to do considering the complexity of the game *^-^*
7-I can't recall if this was already something that occurred in previous builds, I thought at first it was just something to do with the ATV but upon further inspection it seems that the terrain's collision map differs to it's texture
Sorry for the spam MrDrNose T^T I hope that at least some information provided will be of use to you & not a mere headache <3