Yo man... Very surreal, I love it. Too hard though? I couldn't get very far, and starting again felt like a chore, so I had to give up after I died a bunch. I enjoyed the bug that allowed me to climb using the "squasher" blocks though - if you go into them to get squashed, and allow space to move forward, you can jump through them to the next part of the level.
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Thanks! The moving object bug is typical in UE5, I figured out a way to fix it in Mazemerizzz, but didn't have time to tweak it for this one. You just add a collision box to apply force to the player in the direction you want them pushed. Really though, I prefer to kill the player as they would get squished by the block. :) The dual dimensions make that a hard one because of the possibility of the player switching dimensions while being where a moving object may spawn. Could be solved with more time too.