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Pretty standard shmup. Servicable art, sound, music.

Has implementation problems. Here are the ones I found.

  • No leaderboard, which is one of the requirements for the game jam.
  • Player ship can just fly off both the bottom and right side of the game, making "surviving" trivial. Also, you can not fly all the way to the left and front, so some pickups are unreachable.
  • Some of the "boss" ship health-bars are bugged, not displaying the correct health.
  • The background is a single sprite that scrolls and then resets. unfortunately, it starts and ends partially out of the play area, which creates a very distracting grey blink at the top and bottom of the screen, right where the enemies are supposed to be appearing.
  • No way to exit to the main menu.
  • Dying and resetting the time loop does not reset enemy projectiles.
  • The music source is positional, so after you beat the game, resizing the game window changes the volume of the music.
  • No auto-shoot (except for a short time when you get the temporal anamoly powerups), so you have to keep clicking to keep shooting. Auto-shoot is a standard shmup feature, so since this game has nothing else going on, the omission seems insulting, especially as the feature is clearly implemented, and just turned off for most of the gameplay.

Controls are good (except for no auto-shoot). Music and sound are asset packs, but unoffensive.

(+1)
  • yeah , I thought it was enough to have just score and not a leaderboard
  • you can be on corners of the screen, eventually you need to move, but even if you beat it that way, you wont score that much. so that's okay.
  • only happens with the player when it dies collecting a health. not big issue.
  • yeah it is a minor glitch
  • you can always exit on web by closing the tab or if you downloaded the executable, it has always a close button ;)
  • that one is something that really bugged me, but had more important priorities to get done before deadline
  • that might be just your impression, the music is not positional and the game does not allow to resize.
  • sorry you felt insulted, that has a interesting story, the game didn't have powerups to shoot, I was trying to implement auto shoot but the bullets were being spawned like crazy, so I added that as a power up. and again, didn't have time to implement a proper auto shoot. did the game in day and half. I feel very proud of the result despite some things can be improved.

My man, you can totally fly waaaaaaaaaay off the screen on the right and bottom. Staying off the bottom of the screen means you can shoot the enemies, and not get hit by any of their projectiles.
As for the game not allowing resize, I'm playing on desktop and can resize the window easily.

I have no idea how you manage to do both of those things.  this is the desktop version and it does not allow to change size and also ship cannot be outside of borders.


I'm playing in the browser:


so basically, Firefox ignore itch.io setting and game settings to prevent maximize even when it is set to false, this does not happens with all other chromium based browsers like edge, brave, chrome. thanks for sharing the screenshot.