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(-1)

Hello, I saw this game a long time ago and added it to my backlog with a note "play once all episodes are out", now I am seeing it's been over a year, and the last Dev log on here is from September 2024. Makes me wonder if the future episodes are still coming. Is there some timeframe/roadmap for the future releases? Is it going to be many more years then for this game to be completed?

(2 edits) (-4)

His Patreon is dead and questions about some news are not answered. Only some post with payment question was answered a month ago. Even on email he isn't responding. Sorry guys, but it looks like another abandoned project. If only he had at least started a Discord server where he could be mildly active once every day or two, but it's just suspicious that there's no place where it could be much more active... Nope... email is a far-fetched thing, and communicating through comments on itch.io is really kinda bad solution... o.o

(+4)

Hey, CHORDOSIS is not abandoned!
Working on this game takes a lot of time and effort, and I'm completely alone with it.

I'm really sorry that I can't quickly reply to every single one of you.
I wish I could afford proper community management with a discord server and such, but I have to keep this game under my scope.

I'm literally just a dude working on this from my bedroom for the past 4 years or so.

My Patreon was actually never live, but I left the link there in the case I'd have the time to give back to the community with cut-out segments from CHORDOSIS as standalone little games. (there's a lot of cut content, and I still planning to release them)
I was never published it cause I'd hate to see people supporting me Patreon, while I'm not a 100% sure I could give back with professional content.
Developing the main game takes basically all of my time.

My game is not for everyone I'm completely okay with that, and I created and designed the whole thing with the mindset of it.
If you didn't liked the first episode, and if you like to have a refund then please feel free to reach out to itch support, they're amazing, and I'm sure your get your money back.

(-2)

AdamDubiGames: For a moment I thought you weren't going to answer me, Adam, and I got carried away. I'm very sorry. And when I read your reply, I wondered why you were talking about money, and then I realized that in the heat of the moment I wrote that I wanted my money back... which I don't. Anyway, I can't tell you how pleased I was when you replied! And I understand about the Discord thing, but I still have a suggestion for you! How about writing at least once or twice a month at the end of an article about your game on itch.io that you're alive and well and still working on the project? And maybe even estimate in percentages how the next release is going... O.o For example: 84% of next update is done

Sorry again, but I'm glad I kinda made you write back... :'D Take your time with this game and take all the time you need, and you're still a hero to me when you're the only one working on the whole thing! But please make yourself known from time to time so people don't lose faith in this amazing project of yours! <3

That's a lot of extra work for a solo guy doing all the work. 

If you need someone to help with anything @AdamDubiGames let me know. 
I've done a couple levels for some early VR titles, have experience in Blender, UE4-5, Unity (bleh) and a bunch of other skills - and be more than willing to help to whatever ability I am able. :)

All good either way though, you're doing amazing!

I believe people would be more than happy to support if you were to have a proper Patreon setup, just to help you with development. 

Nobody expects a AAA title - but this, from what I've seen so far, is even better than most of those I've played. 

Absolutely top-tier work sir; if there is any way I can help, let me know!!! 

(+3)

Hey, I released CHORDOSIS about 6 months ago, simultaneously with the devlogs to show people how the development of my game is taking a shape, and 6 months goes by quickly as a solo dev.

I've never shared any official release dates for the next chapters, because it simply just takes a lot of time and effort to create a relatively high fidelity game like CHORDOSIS from my bedroom.

I worked on this game almost daily for the past 4 years, and I will never give up on it.
Unlike a lot of fellow indie devs, who has a lot of projects come and go and never to be realized, I only have one project, and it's this one, CHORDOSIS.

The second episode was playable before the first one, but as I got more and more and more support, I went back to the drawingboard and reimagined, redone a lot of it for the sake of providing a quality experience.

I'm still very very hesitant about an official roadmap (with release dates) for my game. I will release it as soon as I feel like it's ready, and when I feel like I could provide the absolutely best I could do with it.

As I'm working on all the episodes simultaneously, I'm testing and replaying the whole game over and over again almost every night. 

I'm really thankful for all the feedback, and I'm really sorry about the waiting, and I truly wish that I could reply to every single one of you.
I'm doing my best to give and release a bug-free, intense, atmospheric and immerse game just like episode one was.

CHORDOSIS quickly became not just my job, but a huge part of my life.
Sometimes I think, what if?... cause I could just release the whole thing in a couple of weeks from now, but I'm not gonna give up, nor give in.
There's a lot of work ahead of me, and I'm in love with every second of it.
And I know, that in the end of the day, I'll have something that's more than a game, I'll have something that I can be proud of.