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Really solid presentation, the graphics and audio play well together. The attacks and effects were also really visually appealing. My biggest feedback is that the enemies seemed to be way too much of a bullet sponge as even the simplest enemies would take many shots to kill. This made the gameplay feel more like a slog than what would probably be ideal for this type of game. Otherwise it's really solid top down shooter/bullet hell game so great job!

(+1)

Thanks for the compliments and feedback! I totally agree the enemies are a slog to kill in this version. I had done most of my testing with a high fire rate which helped me cut through them quickly. My intent was to allow players to also get a high fire rate through upgrades, but due to a last minute error on my part it won't appear as an option in this build. Whoops. Maybe I should've made the base fire rate higher though.