Still a big fan! this game is really awesome. The last time I played was several demo days ago, and I enjoyed it even then. Seeing all the new levels of content, polish and improvement is great. I really don't have too many notes other than keep going! I think you've got a really solid project here
I think the only thing is that the enemies AI feels too rudimentary. I would like to see more strafing and and maybe varying levels of aggression. It feels like they all just walk up and attack, but many enemies just try to path to the nearest point where they can attack you from, so if they can't reach you cause theres a bunch of others in the way, they just clog up in a big pool. If they had a way to communicate with each other to send in waves to attack directly while other strafed, or send off single units away to get help from bigger hoards elsewhere in the dungeon, little things like that I think go a huge way in making the enemies and the space feel much more alive.
good luck!