Player for roughly 15m
I'm assuming Menues are Placeholder.
Gun is different from Ammunition used. You're Tank isn't nice, consider a better looking Reference Tank. Gun is also extremely Tiny. Tank Rotates up front, not in its Center. And Tank comes to a sliding Halt instead of stopping on its Tracks much faster which it should.
I can not move the Turret when not in first Person? Why?
And why "visible" Invisible Borders? Put proper stopping Terrain there. But I'm assuming the Levels are just as Placeholder as most Things.
Why does my Tank slide down the Hill? It also feels Weightless when jumping down from Height.
Overall, it definetly does not feel like a Tank, more like a speedboat.
Combat feels bad. Why do I have to switch manually between Machine Gun and main Gun, I'm taking Control of the entire Crew as a single Person, just let me use left and right Click.
The Idea of an Arcady Tank mission Game, with customizing your Tank, laying in Wait, blowing up Convoys, fighting Tankfights or whatever sounds interesting, but the execution so far is lackluster I think. Sorry.