Hey thank you for playing!
10Drenth
Creator of
Recent community posts
The pathfinding is almost a direct copy of the original pac-man as described in this very extensive article. There's some bugs in it and and clearly isn't ideal for a smart pac-guy mc-dude. Thanks for playing the game! ^^
Hey, your image has some trouble embedding for me, but I might have had the same issue. In your assets find a scriptable object called: "Renderer2D". Make sure in the inspector that it has an enabled section called "Bullet Fury Render Feature". If it is not there, you can add it by pressing the "Add Renderer Feature". This fixed it for me.
Despite feeling a bit under the weather, I am still on schedule for Devtober. My goal was to have a working proof of concept ready today and I succeeded.
In my eyes a proof of concept is like a prototype in most ways, other than purpose. In your proof of concept the effectiveness is what it is all about. In my case, the goal of the proof of concept is to determine whether the idea is fun. Now I think I succeeded, but it is actually important to test this extensively, and determine whether it is worth it to continue developing it.
Are you interested in my progress, or want to be involved? I have a playable proof of concept here on Itch. I provide keys to however wants one, simply ask :)
Happy Developing!
Great game, it feels very complete and finished, the polish is next level. I like the more narrative take on the theme, but it would have been fun if you have implemented some kind of chaos game mechanic. I also was able to fire random projectiles in larger levels, and pretty reliably shoot distant enemies this way. Apart from that, the gameplay feels very impactful, smooth, and very enjoyable. I had a good time
A really fun co-op concept. Only controlling the movement feels a little bit like being handed a controller by your older brother (it is a bit of a secondary role). Maybe making dodging very important could help with that. I think balancing the fun between two very different players can be very difficult