Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Cave EscapeView game page

Scavenge an abandoned cave you are trapped in to find a way to escape
Submitted by exzacly27 — 15 hours, 46 minutes before the deadline
Add to collection

Play game

Cave Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#36162.9442.944
Enjoyment#38242.6112.611
Overall#44462.5932.593
Style#54372.2222.222

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The character changes size(scale) to be able to go places other sizes cannot

Development Time

96 hours

(Optional) Please credit all assets you've used
All assets were created by Zach Finley

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Nice idea!!

Submitted

Cool entry! Had a fun time playing it

Submitted

Very Impressive that you did this on your own. It was really creative! Nice job.

Submitted

Nice work on making a crafting mechanic, always satisfying to grab everything you need from your environment to build your way to success. UI could have been a bit bigger but all told well done!

Submitted

Cool take on the theme, feels very cosy

Submitted

I escaped the cave! That must have taken a while to program all those crafting recipes.

Submitted

For a 96-hour game jam, you did an outstanding job as a one-person team! 

Submitted

Nice game with puzzle elements and crafting mechanics, with some more time to create levels and recipes this could have good potential to be a very good game. Art is nice as well. Good job!

Submitted

Cool game! I like how you interpreted the theme as literally "building" things to "scale" your characters size. Would love to see more content with those mechanics. 

Submitted

Pretty fun and quite satisfying, would like the UI to be a bit bigger to lol

Died alone in the mine but it was a good life!

Submitted

Short and sweet! Some classic "key/lock" gameplay. Definitely a good start and a good concept. I think bringing the camera back a little while you're enlarge could be a nice quality of life addition. I think you could definitely do some fun stuff with the growing/shrinking - especially if you made the potions one time use, so you'd have to think carefully and manage resources. Good stuff! :)

Submitted

Great art and theme, I think this has potential for some really interesting puzzles! Love the Minish Cap vibes.