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aelchim

18
Posts
2
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A member registered Jan 21, 2023 · View creator page →

Creator of

Recent community posts

Thanks! A little bit more of a 2D walking simulator than I had originally imagined but I still like it. I liked your game as well and I should have added slapping in this too, maybe next time!

Fun game! Slapping should be the new mechanic for 2025, I want an all-Slap souls-like game now. Great job!

Thanks! Yes, I thought of that too but due to time constraints on my part, I couldn't fully implement them. The beginning would be where all the powers are used together, then slowly throughout the game, you would lose them and the puzzles would change to fit that. I liked your game a lot too, clever use of power as part of the gameplay loop.

Fun game! I like the mechanic and idea of having the character die due to losing power. It makes for enjoyable and interesting gameplay. Great job!

Thanks! I really liked your game too, the music was great!

Great game! It was really fun and the art style and music, the whole vibe of it was amazing! I love how you incorporated Biggie into the game. Great job!

Very fun and funny game! I enjoyed it and it made me laugh a lot. 

Thank you and I loved your game! It's so much fun, it reminds me a little of Humanity and games like that, but the humor and presentation were great. 

It's what we call, a thinkin' game.

Thanks! I liked your game as well, the puzzles and mechanics were great!

I like the puzzle design for the game and the mechanic is great! Movement reminded me a little of snakebird, which I guess is just snake in general. I can see it as a full game if that is something you choose to pursue, but either way great job!

Thanks! I liked your game as well! Yea, it is def rough around the edges, and I next time I'll try to get someone to play test it since I am sure what you are saying can happen, but thanks for playing it, and I'm glad you enjoyed it.

Great game! Very interesting to try out different things and try to come up with different spells; I found the embiggenning spell and it was fun to use, great job!

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Thanks! Yea, there is definitely more that I want to do, hopefully I’ll get the chance and time to :)

yea, I definitely want to expand it out, there are more mechanics that I didn’t get to include so it would be fun to explore that :)

Yea, good point. I should definitely add more things as I wanted to make the story a little more concrete but didn’t have the time so it did end up a bit nebulous. I definitely think adding more walking is needed. Thanks for the feedback!

The text gives a hint of what to write ;)

Haha thanks - yea I kept in stuff like that cause I think it’s fun to break things in the game :) and yes, I used art from open game art and had to scale it up so I do need to solve for that.