I love this game so much!!! Especially the BGM being taken from various games of the Digimon World series. I don't think that's legal, but who cares, it's amazing!!!
ahmadmanga
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Ah, I didn't notice it was an emulator. Thanks for the images. It looks real, but now after you told me, yeah, it's not actual GB footage.
Can I have your permission to share these images on social media? (I can link to your page if you want.)
GB Pic is really practical... I haven't tried to make sprites in it yet, only backgrounds, but I think it could work for that too! (I can do pixel art, but it's easier to make detailed art the way I did.)
Thanks for the suggestion about music. I can't pay you, and I haven't decided if I really want to have BGM in here, but can I have you as an option to ask if I decided in the future?
Glad it brought emotions out of you~
While I wrote that it's a story about a Tree on the game's page. I tried to make it as ambiguous as possible in the game/story itself until you connect the clues. I always wanted to make a game like this, (with a Tree as the protagnist,) glad this Jam gave me the opportunity.
Glad you liked it... I got emotional while writing it (by the end,) so I'm happy that it touched you~
The drawings were normally drawn in an app, then converted to pixel art via this tool: http://yrlab.zatunen.com/webgl/gbpic/gbpic.html
Thanks for playing.
Not having audio wasn't much of a choice as I don't have a good experience with sound design nor I have any person to help with making/adding BGM to a GB Studio.
For the graphics, I drew them normally with drawing apps and converted them to GB style pixel art using this tool: http://yrlab.zatunen.com/webgl/gbpic/gbpic.html
I wish I had a real Game Boy, if it's not too much to ask can you take a photo of any of the screens with characters on them? I'd like to show how it looks in a real Game Boy device to a friend.
Thanks for playing. I was aiming for a short play session.
In my plan to add more, I hope to have more ending while keeping the path to each one short. I also hope to add sounds. The minimalistic aesthetic is something I hope to keep and make more games in this style.
I hope to make a post-mortem Devlog after I finish my entry, if anyone is interested in, (similar to this one,) being notified of it, let me know.
Thanks... The idea of having a timer was in my head from the beginning, but to make sure I finish the project, I decided to add it later if I was still interested in it. The idea of having stakes never crossed my mind, but you gave me an idea of what I can do for the next version. Thanks for the feeback~
That's a nice puzzle game. The fact that it starts so easy to teach you the mechanic and get gradually harder is a good design.
I wished there were more levels like the last 4 as I only faced a challenge in one level out of the whole game! The rest were straightforward "figure out the next step & you win!"
Did I say how much I love the fact it's called "Hearth" and not "Heart?"