Working on a roguelike similar. Early WIP its intended to be 4 player multiplayer and have bosses, the difference is they will spells as well and possibly a competitive mode where 2 teams race for the finish line first. Anyway
Aiursrage2k
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A perma death roguelike -with some permeant upgrades and a perk system -- think hades. This is basically skeletal avenger
1) A Randomized multifloor dungeon with boss at the end.
2) Upgrade system to keep the player hooked into the game
3) You gain crystals when you defeat a boss, you lose crystals when you die. All perks are lost when you die.
4) It costs crystals to try to beat the more complex dungeons. If you run out of crystals you will have to go back to the low level system.
Very funny game I enjoyed playing it. The only two suggestions i have is to change the "drop" command from space to down arrow (since I didnt read the instructions) and thought it was slow, and add more of a satisfying line clear animation. You might be able to go viral if you change the faces to famous streamers.