Ty 😊
AlexQuesadaDev
Creator of
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El arte de este juego me ha encantado, cosas como el diseño del protagonista tiene muchísima personalidad. La mecánica de disparar para saltar está bien, aunque yo pondría que el arma se recarge las 3 balas si estás en el suelo después de unos segundos aunque no las gastes, para no tener que disparar cuando te queda 1 y que se recarge antes de usar la mecánica de los saltos. Enhorabuena está muy chulo.
Uno de lo más redondos que he probado, con buena narrativa contando una historia simpática graciosilla, una dirección artística que personalmente me ha gustado mucho (tiene su personalidad), y un gameplay con una mecánica original bien integrada para la jam. Solo digo que lo he rejugado varias veces para ver que más personajes había que matar y me he leído todos los diálogos curioseando que historia tenían que contar. Me plantearía sacar una versión final pulida de esta idea. Enhorabuena a todos los que habéis participado en este proyecto.
Thank you for the feedback really appreciate it. You are right about everything, but most of those things are because as I mentioned in the description the game is not finished. I hope to find some motivation and free time after my day job to work a bit on this to make a few more levels and polish all the little things you mentioned about take out screen button for the web version, etc.
Ohh ty so much for such full feedback! <3
1. We are thinking to do a port to mobile/tablets and by this we will also change that you can start to drag the jump for any point of the screen so you will not have this problem of running out of space on edges.
2. You are completely right. Due to time limitation, some game design and mechanics were impossible to introduce, but as we are going to keep the development of the game we hope to polish and add more features :D
3. Actually, we did not plan to allow the player make a double jump, that was something completely out of the box haha but I really liked your idea of making it part of the game and intrude a slow-motion when you are doing the double jump.
Having said that you are welcome to follow us if you want to be updated when we developed a new real game version :)
Wonderful asset pack.
Just a couple notes:
- The sheets for the items & objects are missing, there are only .gif where is more hard to work with. Would be nice to have the sprite-sheets animations like you put on the characters.
- The forest tileset cames in x2 size. Nothing wrong with that but just people to know had to reduce it 50% to match the rest of the art pixel-per-unit.
I am building a game with this beautiful art so looking for further packs with more tileset and enemies, maybe a fly type enemy would be cool. Thanks for your great work.