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AlexTWO

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A member registered Feb 07, 2022 · View creator page →

Creator of

Recent community posts

Cool game! I like the interpretation of the theme. Although, for some reason theres no red? I don't know if im missing something but I had to just use pink for the apple one. It would be nice to know how the paintings are graded too, because towards the end I just started spamming random stuff which actually worked really well and I got loads of money for it lol

I don't really understand how to play this game, it definitely needs a tutorial.  I think I get what you were going for though and it was at least a cool concept!

Cool game! I got a little addicted, I won't lie, and I ended up playing a few rounds more than I expected haha

Also, I tried to get a really high score with the empty vial and an autoclicker but the empty vial never doubled my score :(

Awesome for a first game ever, especially in just a week! My first game sucked, so I've gotta give you a good rating for that at least.

It took me a few attempts to beat the boss, but I eventually managed to just hide behind one of the pillars and cheese it lol

Very well polished game! Although it lags quite a lot in the browser, its has big lag spikes that get you killed. It's good in the download version though!

Cool game! I don't know how you got the shaping to work properly, especially in the time frame of a game jam, so I gotta give you a good rating for that!

Finished in 17 minutes 11 seconds!

Awesome game, best one of the jam I've played so far! The visuals were awesome and it was fun, what more can you ask for?

Cool idea, but Its pretty buggy. The resolution was way off in both full screen and windowed mode. Also, the dude can walk through the water to the other side if you just take the current platform from under him.

I liked the idea though! I can see how this could be a cool game if it were longer and you fixed some of the major issues. Also, the ai was actually awesome, it seemed pretty complex for a jam game since it was able to path on the moving bridges surprisingly well, the only time it broke was when i took out the bridge from under it, it held up quite well other than that.

I doubt you will, but if you decide to rejig this game and expand on it, a good idea would be to have the player set out all the bridges first, then not allow the player to move the bridges again after the character starts walking. That way, you can't just cheese it by using one platform and just moving it in front of him over and over, you have to pick which bridges to use carefully and have a limited amount to work with.

Cool game and idea!

I wish you could pick a thicker brush and I wish you could see which pieces you already drew so you could line them up better. mine were all over the place

Also, is there only one level? I wanted to play more but it seems to just end on the first day, unless I'm missing something.

(1 edit)

If you press escape then hit restart level, it fixes it. For some reason every other scene change makes the mic stop working. No idea why.