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AliasNess

18
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2
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1
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A member registered Aug 28, 2022

Creator of

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I either ran into a bug or the UX needs some work. I enjoyed putting the rat on my head, but other than that I couldn't do anything past getting the water boiled. The combine button never combined anything for me, or gave me any feedback as to why. I tried ramen sandwiches, regular bowls of ramen, all the primary ingredients, just boiled water and ramen. I would have really enjoyed if you could put a book or a map in the bowl on the title screen to get a tutorial.

That was a fun platformer! I liked the art, mainly the raccoons and alligators. Good job

This was a fun platformer. It took me a second to get used to the movement, but I was jamming by the end. The background and the parallax was nice.

Really nice job. I liked the art and the mechanics of the game. It felt very complete to me for a one week time frame!  I feel like the controls were a little unintuitive at times when diving through menus. I wish I could hit escape to exit or cancel actions.

Love living out my lumberjack fantasy. The sprint reload effect was really nice. It reminded me of BOTW and was really satisfying

I like the theme and the style of gameplay - made me feel like a true construction foreman.

yeah, sorry for not being clear. i was in the room with the wizard and skeleton. i killed the wizard first and he dropped a potion which i consumed. then i killed the skeleton and he dropped the key, but i didn't realize what it was at first and put it in the area to consume items and it went away :(

i accidentally consumed the key from the skeleton thinking it was a potion, then couldn't get to the next stage :(

that was so much fun. the mechanic was easy to understand, but changed a little over time which kept it fresh. the art was nice and cohesive. there were some great tunes in here too. tons of originality in this game.

cool game - i liked the hand drawn feel. audio didn't work for me, though

super cute game. the dialogue was fun and the vibe was really nice. +1 for other games featuring cats (ours has some too)

super clever level design! i was able to pick up the core mechanics super quick after playing the first few levels, then was able to focus on the puzzles. the electricity reminded me of zelda, which i love very much. great job.

i love how the pixel art felt alive in this one. the way the trees and characters move was very appealing. you did a great job with the text system, and the controls were simple enough to where you can get right into the story immediately. nice job!

i like the atmosphere and vibe of this one. the music is plucky and fun. the controls for a desktop player were unconventional and a little frustrating. it's hard to get your bearings. either way, i liked the game.

Thank you for your feedback :) I used FL Studio, NI Massive, some soundfonts and samples to do the music.

This was a fun game, nice job on doing all the work on this. I wasn't very good. I didn't get more than 3 points, I kept running into the sides. I liked the music, but agree with some others that the fail sound was a little too abrupt.. maybe it was because I kept losing XD

This was a fun game, nice job on doing all the work on this. I wasn't very good. I didn't get more than 3 points, I kept running into the sides. I liked the music, but agree with some others that the fail sound was a little too abrupt.. maybe it was because I kept losing XD

This game loop is so nice and buttoned up. The title, pause menu, store ui etc are all so nice and complete. I love the concept. It's really creative and after a few rounds switching between the kid/knight and possessed mode feel natural and fluid. I had a bunch of exciting moments with enemies, barely saving the kid in time, or just missing by a second and experiencing death. Overall really nice job guys!