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A jam submission

Dungeon DilemmaView game page

Submitted by sledzik089 — 2 hours, 41 minutes before the deadline
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Dungeon Dilemma's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#534.0294.029
Fun#823.6003.600
Game Design#943.6293.629
Overall#1243.4713.471
Graphics#1743.6003.600
Innovation#2183.0573.057
Audio#3002.9142.914

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Player gets to experience what's behind the doors the choose

Did you write all the code and made all the assets from scratch?
99% of it I made durring the jam, little bit of reused assets (recycling right?)

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

This was very fun! It was hard though. With some balancing this could be a gem. And the graphics and audio go so well with setting.

Submitted

Great game! The game-loop was entertaining.

The only thing it lacks is permanent upgrades!

Submitted

Cool game! I really liked the mechanics and that I had to come up with a strategy to beat it. Great job! :D

Submitted

This was so entertaining! I can see myself playing this game for a few minutes or hours if there is some interesting level progression. Great job!

Submitted

I love the rogue-like feel to it.

I was disappointed when I found a key inside the chest that I opened with a key, but at least it was a safe room, so I let it pass.

Submitted

I love the rogue-like feel to it.

I was disappointed when I found a key inside the chest that I opened with a key, but at least it was a safe room, so I let it pass.

Submitted

I love the rogue-like feel to it.

I was disappointed when I found a key inside the chest that I opened with a key, but at least it was a safe room, so I let it pass.

Dam nice! I love turn base!!!!

Submitted

i accidentally consumed the key from the skeleton thinking it was a potion, then couldn't get to the next stage :(

Developer

Did you get stuck in monster room? It shouldn't be possible to get stuck, could you explain it better?

Submitted

yeah, sorry for not being clear. i was in the room with the wizard and skeleton. i killed the wizard first and he dropped a potion which i consumed. then i killed the skeleton and he dropped the key, but i didn't realize what it was at first and put it in the area to consume items and it went away :(

Developer(+1)

Yeah, I was worried it softlocked you somehow, I made sure there can't be a corridor with 3 locked doors so you should be able to progress without a key

Submitted

Very Neat!

Submitted

This is a fun way to do a dungeon crawler. I like how instead of the traditional hallways, it's just a room with three doors each time. Punching the rats is really satisfying ... one punch and they are out. I feel bad about punching the wizards though, they look too innocent. Great game overall. Good job!

Submitted

very good game! but a bit hard..

Submitted

Good game! First of all, I hate two wizards! Secondly, I was able to open a maximum of 30 doors, am I a bad player? Overall the game is amazing, original and with nice graphics!

Developer(+1)

Thanks for playing, the game is rng based but strategy also comes into play, you gotta think wich enemy to atack in what order, wchich items to use and when and wchich door to go through, for example usualy the dark passage with no eyes is worse than one with one pair of eyes casue its random and with one eyes you get one enemy always

Submitted

Ha, nice one!

I enjoyed it ))) Cool mechanics - once I ate a blue potion... game over! 

I even won this game )) didn't expected it has final

Nice sound and visual, pure retro, love it!

Developer(+1)

Happy to hear you liked it and gg on the win

Submitted

i really enjoyed the RPG elements and was hooked on it for a while :) could do with a bit of balancing, as sometimes I would just get demolished early on. like another commenter, I also ate my crowbar (just out of curiosity) and thought that was kinda hilarious. thanks for creating this!

Developer

Thanks for playing! Didn't have much time for playtesting so its a little unbalanced.

Submitted

The combination of RPG elements with drag and drop mechanics is interesting, but I found two skeletons at the first door, nothing to do :(.

Developer

2 skeletons would deal 4 damage if you kill them one by one so with full hp and no items you can clear it, better hope for some chests next tho. Thanks for playing!

Submitted

cool idea! liked the different enemies and objects you can find, i accidentally ate my crowbar on the way tho XD :( But nevertheless cool realasation and great job!

Developer

Yeah cowbar doesn't have much nutricious value and can be used in better ways lol. Thanks for the feedback!

Submitted

There's a pretty good amount of interesting interactions here, and I liked discovering them on the way to the final door, solid gameplay you've got here!

Developer

Thanks for playing! The idea was that you have to discover mechanisc yourself, I would like to make more interactions so the player wouldnt feel discuraged when something they try dont work

Submitted

Awesome game! I love that you can eat your arm

Developer

The last thing I added to the game was that if you eat it you get -9999 hp, earler you'll just would get softlocked, I planed to leave it like that and just respond "no shit sherlock" to people saying "I eated my arm and can't play anymore" lol, thanks for playing!

Submitted

Solid game, I hate those freaking wizards, also you can eat all the items in the game. Other than that fun its a game, keep on cooking!

Developer(+1)

Thanks for the feedback! I wanted it so you can eat everything, lacked the time to add more effects for that, but its a way to remove items when you have too much

Submitted

Yeah, I had a feeling after posting this, since I tried eating my own hand and died lmao

Viewing comments 25 to 6 of 25 · Next page · Last page