This was very fun! It was hard though. With some balancing this could be a gem. And the graphics and audio go so well with setting.
Play game
Dungeon Dilemma's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #53 | 4.029 | 4.029 |
Fun | #82 | 3.600 | 3.600 |
Game Design | #94 | 3.629 | 3.629 |
Overall | #124 | 3.471 | 3.471 |
Graphics | #174 | 3.600 | 3.600 |
Innovation | #218 | 3.057 | 3.057 |
Audio | #300 | 2.914 | 2.914 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player gets to experience what's behind the doors the choose
Did you write all the code and made all the assets from scratch?
99% of it I made durring the jam, little bit of reused assets (recycling right?)
Comments
Great game! The game-loop was entertaining.
The only thing it lacks is permanent upgrades!
Cool game! I really liked the mechanics and that I had to come up with a strategy to beat it. Great job! :D
I love the rogue-like feel to it.
I was disappointed when I found a key inside the chest that I opened with a key, but at least it was a safe room, so I let it pass.
I love the rogue-like feel to it.
I was disappointed when I found a key inside the chest that I opened with a key, but at least it was a safe room, so I let it pass.
I love the rogue-like feel to it.
I was disappointed when I found a key inside the chest that I opened with a key, but at least it was a safe room, so I let it pass.
i accidentally consumed the key from the skeleton thinking it was a potion, then couldn't get to the next stage :(
yeah, sorry for not being clear. i was in the room with the wizard and skeleton. i killed the wizard first and he dropped a potion which i consumed. then i killed the skeleton and he dropped the key, but i didn't realize what it was at first and put it in the area to consume items and it went away :(
This is a fun way to do a dungeon crawler. I like how instead of the traditional hallways, it's just a room with three doors each time. Punching the rats is really satisfying ... one punch and they are out. I feel bad about punching the wizards though, they look too innocent. Great game overall. Good job!
Good game! First of all, I hate two wizards! Secondly, I was able to open a maximum of 30 doors, am I a bad player? Overall the game is amazing, original and with nice graphics!
Thanks for playing, the game is rng based but strategy also comes into play, you gotta think wich enemy to atack in what order, wchich items to use and when and wchich door to go through, for example usualy the dark passage with no eyes is worse than one with one pair of eyes casue its random and with one eyes you get one enemy always
Ha, nice one!
I enjoyed it ))) Cool mechanics - once I ate a blue potion... game over!
I even won this game )) didn't expected it has final
Nice sound and visual, pure retro, love it!
i really enjoyed the RPG elements and was hooked on it for a while :) could do with a bit of balancing, as sometimes I would just get demolished early on. like another commenter, I also ate my crowbar (just out of curiosity) and thought that was kinda hilarious. thanks for creating this!
The combination of RPG elements with drag and drop mechanics is interesting, but I found two skeletons at the first door, nothing to do :(.
cool idea! liked the different enemies and objects you can find, i accidentally ate my crowbar on the way tho XD :( But nevertheless cool realasation and great job!
There's a pretty good amount of interesting interactions here, and I liked discovering them on the way to the final door, solid gameplay you've got here!
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