I found the differences between the first two guns a bit unclear. But the machine gun was a blast to use, if its bullet UI didn't take up half of the screen space. However loved the aesthetic of your game. Overall, it's a great game with fantastic visuals! I also really enjoyed your choice of music—it gave me strong DOOM vibes! Keep up the good work!
AliMirzaei
Creator of
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I absolutely love the aesthetic and overall theme of the game! It feels really polished. The sound design was fantastic as well—there were moments when the sounds perfectly synced with the jumps, creating a truly satisfying experience. Whether that was intentional or not, it's something you should definitely continue to incorporate! Great job!
I really enjoyed the art style and concept! The morph animations were great, though I felt the transition between the smallest and largest sizes could be a bit quicker. Additionally, I have one small nitpick: I found the tutorial text a little challenging to read because its color was too similar to the walls/background. Overall, great work, keep it up!
I liked the visuals, the cel shading, and the retro-esque look! It took me a while to understand that I needed to repair and how to do it. The repairing part wasn't fun for me; it felt more like a chore. The idea of swapping between the inside and outside of the mech is cool, but the interior needs more development or perhaps additional features to make it enjoyable. Overall, it's a nice concept—keep it up!
Thank you so much Robin for your kind words and feedback! We're glad you enjoyed the game and the gun mechanic :))
Yeah, we appreciate your understanding of the time constraints, we had planned some weapon upgrades/boosts, but unfortunately, we ran out of time and had to cut those features. Thanks again for the playing and sharing your thoughts!