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A jam submission

BABELView game page

can a tower reach the heavens?
Submitted by dev_dwarf (@dev_dwarf), mmatt_ugh, cgrail (@connorgrail), Alphons63 (@Alphons63) — 2 hours, 35 minutes before the deadline
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BABEL's itch.io page

Results

CriteriaRankScore*Raw Score
Style#1774.4024.402
Overall#2824.0174.017
Enjoyment#2983.9153.915
Creativity#11193.7343.734

Ranked from 199 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You build the tower for the "player" to scale.

Development Time

96 hours

(Optional) Please credit all assets you've used
Chevy Ray pixel font pack
others made by contributors

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Comments

Viewing comments 102 to 83 of 102 · Next page · Last page
Submitted(+1)

Very polished!

Submitted

Amazing pixelart and music! Good job ^^

Submitted(+2)

Sound and art well made. Good effort.

Submitted(+2)

short and sweet!

Submitted(+3)

I absolutely love the aesthetic and overall theme of the game! It feels really polished. The sound design was fantastic as well—there were moments when the sounds perfectly synced with the jumps, creating a truly satisfying experience. Whether that was intentional or not, it's something you should definitely continue to incorporate! Great job!

Submitted(+2)

Very polished and super well made!

Submitted(+2)

Very solid little puzzles, satisfying to the end. I found myself clicking and dragging the blocks instead of clicking to pick up and put down, otherwise very self-explanatory and easy to pick up. 

Looks great, sounds great, well done!

Submitted(+1)

Incredibly clear design! Incredibly satisfying levels that teach you a little more about the knight’s movement with every level. The ending was hilarious too!

The only thing that stops me from saying this is a 5/5 is to have something more challenging for the brain. Something to make me compare the layout more and fight red herring blocks. The way that the knight’s movement is a bit ambiguous is cute, but for later levels it might be nice to see his path traced out as he moves forward, and to keep a copy of that while in edit mode. Awesome game! Good job making this within the game jam’s timeframe!

Submitted(+3)

Hi. I made a video with the best games in the GMTK 2024 and your Babel is included. Here's the link if you want to watch it: 

Submitted(+1)

Thanks for participating in the stream, here's the VOD clip:
https://www.twitch.tv/videos/2234050170

Submitted(+1)

Cool concept with great visuals. Congrats!

Submitted(+1)

Fantastic game with an amazing concept! I would love to see this expanded on and worked on further!

Submitted(+1)

Love the aesthetic, love the execution of the mechanic, love the music. I'd absolutely play a bigger take on this.

Submitted(+1)

Super cool game, cool visuals and great execution! Congrats for your entry

Submitted(+1)

Very clever idea in terms of gameplay! Loved the visual style and the catchy soundtrack as well!

Submitted(+1)

Very nice puzzle game! It makes me think of Lemmings crossed with Storyteller, a game concept worth expanding on!

Submitted(+1)

Very well-crafted puzzles. It was fun anticipating the character's movements and solving the puzzles. The aesthetics, character movements,  kept me glued to the very end. Speaking of the ending, such a cool ending ! <3

Submitted(+1)

Snappy movement and animations! I'm reminded of HUMANITY (where you direct hundreds of humans as a dog-god). Thank you for the game (:

(+1)

Very creative and shockingly polished! I love being a little devil corrupting the soul of man.

Submitted(+1)

The style is really well done with the music too! Very polished. Great job!

It would be awesome if you could rate my game too!

Viewing comments 102 to 83 of 102 · Next page · Last page