Really cool game! Just needs music but it was a very short jam.
Apex_Games
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Nice game and fitted in with the theme. I like the fact that the enemies health were displayed as part of the enemy sprites and the bullet trail effect was cool. Finally the movement was good the only critique I have is the way the ship slides when you stop it makes it hard to dodge the green bombs when there are multiple coming at you. Still controls felt great!!
I can see that a lot of thought was put into the game mechanics. Very cool idea. My only critique is that is a bit slow and tedious. One cool edition could be a mini game while mining e.g. press Z when the progress bar is between 40% and 60% to get extra metal/ore. Other than that it was an awesome game!!
Nice game. I didn't fully understand how the mechanics worked though as some walls I could move and some I couldn't. I did see the hint about U shaped walls and managed to get past the first few levels :D The art was VERY cool and the music was very good. Fun game really enjoyed it (its a lot better than mine lol)
Wow I have so much to say about this game but first f**k you haha this was so hard! However It kept making me want to play more to get past the next level and I slowly figured out the best way to pass each level. The visuals were awesome I loved the retro pixel art. The little signs next to the spikes was very useful as I found myself flying through the air a lot not knowing where to land. The signs to mark hazards were a good idea! and finally the controls! omg they were good I felt like I had control over my character the only thing I could critique and this is really being nit picky but the character moved a bit to fast and I couldn't always land where I wanted to.
Hanging onto a wall over spikes while the bar for the bomb fills up is terrifying haha.
Personally I think this is a winner! :)
Loved the art. highest score I could get was 310 :D My only critique would be that I was able to jump while the character was colliding with the side of a cross while I was falling giving me the effect of a double/triple jump. I am not sure about unity but Godot has built in feature for detecting whether a kinematic body is colliding with the floor or a wall. Other than that it was really good :)
And I have to say it one more time. loved the art!!