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bkslsh

25
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A member registered Aug 23, 2015 · View creator page →

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Wow! Crazy amount of polish in this for a gamejam game - this looks great! I had trouble getting out of grid mode, which prevented me from getting very far. And was confused when I did get out of grid mode that I had to restart from the beginning. I expected just the room I was in to rotate, not the whole puzzle. Either way, cool concept, super ambitious scope, and slick execution. Hope you can incorporate some of the feedback from the jam to make this even better! Congrats on making an impressive game in a month.

I love RTS's and was excited to see one submitted, but couldn't get it to work. The buttons are misplaced and don't work when clicked for me on Chrome/Mac – or maybe I'm misunderstanding how to play? Either way, congrats on submitting, and hope you continue to build on it in the future!

This was interesting. I received a rock because I didn't capitalize the right words, which felt... harsh. :) I appreciate the motivation behind the game though. Congrats on completing your submission!

This was interesting. But I couldn't make it past the "press E to heal HP" screen. I figured out how to move the HP bar to use it as a platform to jump over the spikes and then moved off screen, but the game didn't register it and wouldn't advance to the next screen. Not sure if it's a bug or I missed something? Either way, neat concept.

This was great! A lot of depth and polish for a gamejam game. Love the art and music. Gameplay had a nice twist on a classic mechanic. Great job!

Neat concept! Love the art and sound. But my laptop has no numpad so Player 2 couldn't shoot. Gameplay is pretty much just whoever spams the shooting key wins – moving gives no advantage that I could see. This could be really cool with some additional mechanics.

Thanks for playing! I did the love the old newgrounds, it seems it continues to inspire :)

This was fun! Great start. Like you noted, it could use some polish with more time. For me, the green circles were confusing – I wasn't sure if they were obstacles or goals. And the jump felt a little "float-y". But overall, nice work!

Love the art and music! Concept was very original. Felt like I was just guessing most the time (maybe I should've been taking notes?), but it was fun! Great job!

Impressive high score! Thanks for playing!

Thanks for playing, and for sharing your high score! Glad you liked it :)

Mac version works now, thanks! Love the art and soundtrack. Neat, poignant story. Nice work!

Fun twist on a classic. Clever interpretation of the theme. Agree that background music would be a great addition. And I could've used a pause button. But overall, nice work!

This was fun! Very polished, nice job. Web version did work on Safari on Mac, but not on Chrome, as you've found. 

I really wanted to play this, but it seems the Mac build is broken or corrupt. Trying to open the .app gives the message "The application “GameOff.app” can’t be opened."

This was nicely done! Camera movement felt like it worked against the gameplay more than with it. And the ball scale change was a little too subtle in my playthrough. But overall, nice job!

This was great! And very challenging. I played for a while, but have no clue whether I was close to the end of the level or not. I fell from very high. Would be nice if the level was a little shorter or there was some kind of checkpoint for easier recovery from mistakes. But overall, I loved it!

This was great! Love the twist on a classic game of snake. Nice graphics and SFX too.

I agree, that would be an improvement. Thanks for the feedback!

This was great! Lovely clicker game. Only suggestion is to speed up availability of upgrades. I made it to the air dragon then got tired of clicking because the scaling up of production/bots/upgrades was a little slow. But overall, great job! Love the art, nice SFX, cool concept.

Love the art and the writing was quite funny. Can't resist a good cheese joke. Simple concept, nice execution.

Neat concept. Web version crashed on me fairly quickly and the Mac version won't open because it's not trusted by Apple. But I enjoyed the playtime I got! It was satisfying to eat people and grow the monster :)

Great theme interpretation! Cool gameplay mechanic. 

Jump input was a little off. Cute art! Nice soundtrack. 

Neat concept! Harder than it looks. Cool aesthetic, good music. Nice job!