Very good! I liked the dialog, and the story is pretty fun and entertaining! The visuals are very cool, every character has a shape that matches something in the level. The music fits perfectly with the game. Great entry to this jam!
Play game
Surprise!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #13 | 3.810 | 3.810 |
Gameplay Innovation | #16 | 3.238 | 3.238 |
Fun | #17 | 3.429 | 3.429 |
Overall | #17 | 3.524 | 3.524 |
Audio | #38 | 3.095 | 3.095 |
Unexpectedness | #51 | 2.952 | 2.952 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/code/other assets that you used.
Code ----
Dialogue System for Unity - Pixel Crushers
DoTween by Demigiant
Music ----
School of Quirks by Zander Noriega - https://opengameart.org/users/zander-noriega
Dance Party by Marco
https://opengameart.org/content/dance-party
Trading it for the memories by jimbeamdiablo
https://opengameart.org/users/jimbeamdiablo
How many members in your team?
List each team member's role, along with their social media / website links!
Natasha Kokolakis - Art & Coding - https://tashak.itch.io/
Chris North - Game Design & Coding
Comments
I love the idea a lot! i had 2 bugs: the camera would move really fast or felt like it teleported, the 2nd one was that when i went near the doors my screen would go black until i backed up. Overall, the atmosphere was great! loved the art style, music, the unique ways to hide your friends, and some of the friend interactions. I can't wait to see more!
Appreciate the feedback, thanks! The second bug is a relatively easy fix we can implement soon, but we'll have to look into the first one more. If you don't mind answering, was it more that the camera was tough to control in general or was the teleporting effect something that would be triggered at certain times? I do know for sure we have to revisit the first person controls, we unfortunately didn't have enough time for the final more minor tweaks.
Honestly felt like the mouse intensity was cranked up to a 110%. as long as i didn't touch my mouse it would stay where it was, so i don't think it had anything to do with location. i hope that helps and again i loved the game and you should be really proud of what you got done in a short amount of time! bugs are always going to be in games so you shouldn't focus on that too much . your game was one of the most polished games i played in this Jam!
Well that was tons of fun! Derek made me laugh, and I liked the omniscient fire guy. Really cool characters. 10 minutes is nice and generous I didn't feel rushed. All around great job!
The game idea was simple and fun, and I like the visuals and the music. I did still only so a black screen when the game ended. I played the browser version of the game.
I will try this again but I talked to everyone and got them to move behind the vase and plant and pillows and curtain, I picked up the magazine book, the burning sun on chair was unexpected haha, when timer hit 0 the screen went all black! :)
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