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axleGames

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A member registered Apr 05, 2021 · View creator page →

Creator of

Recent community posts

Awesome game! The art style is great the puzzles are challenging. Although the unpredictable movement of the eggs made it more difficult since their colliders are not a perfect circle. Sometimes the same solution that failed worked the next time. Which is somehow great since it allowed possible different solutions. 

Love the art style and the game mechanic. The animation of the UI is also satisfying, I had to click around the menu just to watch the animation play. One thing you could add is a bomb or something similar to add some challenge.

I'm not sure how to play the game, am I doing it right?

Obviously, I did not get addicted to this. Great clicker game!

I enjoyed the game. It was challenging and fun. The wall-hanging is a great concept but it sometimes feel a little awkward when trying to jump onto a platform but it hang onto a wall instead. Great game overall!

Awesome game mechanic! It's challenging as well. Great job! I thought the chickens would die and you would ran out of chickens if you switch but they will automatically avoid obstacle. Which makes sense why there's a bar. Very well-thought-out game.

I enjoyed the game. It reminds me of an old game boxing game where you have to time your punch. I wasn't able to beat the Rooster though. I have 2 hearts and he KO'd me in one punch lol.

Awesome concept! I love the art style. Controls and launching yourself are smooth. It took me a while to get the hang of it but it was fun launching yourself.

Simple yet fun gameplay! I also love that each planet has it's own gimmick so even though it's just the same enemies, there's different difficulty for each planet.

Oooh! I'll try that. Thank you!

Thank you!

Well it's not perfect but that means a lot!

Thank you for your feedback!

The chick's sound has 2 variety. Although after a few chicks, it blends together. I'll try adding more variety and adjusting the pitch :)

My reason for locking the other levels was to give the player a sense of goal since this is technically a highscore game. But don't worry if you didn't get to play the Hard Level, it's just a different map layout.

I'll keep those in mind and thank you again for your feedback and suggestions. It helps a lot.

Nice simulation game! Maybe you could add a bit more challenge by having enemies or a timer on how fast a player got the trophy. But still even without that the game is addictive.

This is a great idea for a game, cute art style too! However, all my solutions for all levels are the same.

The game is fun. After some retries you get to memorize the chicks' positions.  

I'm not a Biologist but I think that's a Duck. Great game though!

Great game and cute artstyle. It's like BomberMan turned into a platformer game and is a very cute Chicken. I also couldn't find the 3rd Egg though if there is one. 

The sounds are funny and good. Awesome gameplay mechanic and a smart implementation of the Spring theme.

Love the game! It's both fun and funny. I was wondering why the enemy looks like Link and then I saw the name lol. It's also good how it Lunk became more aggressive as the timer gets lower. I only saved 2 Chickens.

Took me a while to understand it but once I did, everything goes smoothly. It does require a lot of clicking to earn money. Great game overall!

Nice game! It's great that it gives you a random choice of upgrades which can make every replay different. I love that it has both Spring and Chicken in the game.

That's a great Idea. Definitely gonna do that after the jam lol. Thanks for the feedback and suggestions.

I like the game and how the theme Chicken is incorporated in the game mechanic. Some issues I encountered is that fast enemies appeared at the start and somehow the Turrets don't prioritize enemies that are near your Coop.

Great game! The introduction of new mechanics over time for harder puzzles. It would be better if the sprites faces to the direction where they are going, especially the fox. 

Thanks! I had to slow it down at the start to introduce the gameplay to the new players. Maybe I could put it as a tutorial after this game jam.

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The is fun to play and the are is very cute. There is just one point where there's a lot of buyers and I can't see behind their bubblehead. But overall it a very fun game!

Ohh I didn't know that LOL! I thought they will just pass by for a short time to block you vision. Having to click them would be more chaotic. Great idea!

This game is so fun and it really matches the chaotic theme. There was just one pont where I can't see anything cause everything is covered by those circle things. Sadly, I can't vote on this one. (I wasn't able to submit)  

This is supposed to be a submission for Brackey's Game Jam but I didn't make it. 

https://rjdg.itch.io/chaotic-bullet

Shoot all the Enemies to get to the next level. But, there's a twist. You cannot shoot directly at them and you must bounce it off the walls. Those bullets will also kill you.

Thanks for the feedback. I still need to work on the balancing and difficulty curve. 

Thanks! Glad you loved it!

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I still wanna show you guys what I made so here's the link for my game: https://rjdg.itch.io/chaotic-bullet
Hope You guys like it.

Screenshot:

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Hi! Looking for feedback on my game, Archer. Hope you guys like it!

Shoot and Eat Bugs and don't let Archer die of hunger.

https://rjdg.itch.io/archer

Screenshots


Sample Gameplay

Will Post a Devlog soon about  future plans and other stuff.

Very fun game. Sometimes the jump button doesn't react quickly but I got 242.

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I survived 613.966 (secs?) points. I had fun. Definitely has "dodge" and "one room" theme.

Thank you! A lot of people are complaining about the difficulty lol sorry about that. I had fun making this game, I'll join the next jam!

Thank you so much! Im so glad you get the point. When you get the dandelions you get more points and  a dandelion will grown in you head. But take too much and you'll become heavier and it becomes hard to control.

This one is really good. It's not just growing in size but it's learning new moves as well. 

Thanks

Thank you! 

Thanks. The controls are hard grasp at first but at multiple plays you'll get it.