Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ayamila

18
Posts
5
Followers
5
Following
A member registered Jul 31, 2024 · View creator page →

Creator of

Recent community posts

Thank you! I'm glad you liked it ^^

Hi! Thx for the feedback! Glad you enjoyed it!
Yeah the sudden end through the cutscene was not planned ahah, we will fix it as soon as the jam ends. Also the first house was meant more as an introduction to the mechanics, that's why it might have felt like you skipped sth there. But I'm glad you were able to find the fix!

Thx for the feedback! Glad you liked it ^^

Oh for sure, I totally get that, we also already have a long list of what we want to fix after the jam ends xD 
Things like these are to be expected with such a tight deadline. Wish you all the best though! ^^

You guys seem so sweet! Thank you and also good luck to you! ^^
But yeah it's totally possible to do sth in 2 weeks, it'll just be a smaller scope!
I mean what you guys did is pretty smart imo to prioritise quality over quantity, since what you brought out looks more promising and polished than anything that would be rushed. Tbh we did the exact opposite and that resulted in many assets being left unused and some things badly executed... But oh well I still was glad to participate, it was really fun and we plan on finishing it up after the jam since we got pretty far with the assets.
Anyways, it was nice to talk with you, I wish you well!

Really awesome game, the graphics, smooth animations and even storyline and music are very coherent and captivating. Allthough the gameplay was a bit too hard for me (healthbar goes down so quick, and dodging after attacking isn't really possible) so I couldn't go far, it definitely seems so promising!

PS. loved the floating text, and the retry messages were so cute xD

pretty cute design and gameplay! But I didn't find a reset button, so I had to reload the page every time, before I even understood what I had to do. Adding a reset button and also button instructions in the game itself would be a good addition :) 
Also wanted to ask, what was planned about the other three tarot cards?

So cool! UI and graphics are really coherent, the mechanisms are straight forward but fun, and the music is chill too, good work ^^
Though it would be good to have the controls be visible in a menu or in the description since you can't see them anymore if you forget them.  

so cool! love the music, art and story, as well as the increasingly difficult gameplay ^^
Especially the personality of Evelyn gave it some nice vibes
Personally made it only to level 6 but its definitely fun!

really cool artstyle and animations! It's very coherent and fits the theme well
Tho I personally found the gameplay a bit hard, as the grabbing the objects took really long and since after each reset the objects were in a different position. But ofc that adds to the challenge, so it's not a bad thing :)
Really cool tho, and seems so polished for two weeks :00

oh wow, cute and unique concept as well as execution! Loved the little voice guiding us and the art was very pretty! Nice work!

such a unique interpretation of alchemy and shadows, the gameplay is also sth I've never seen before, so cute!

Thank you!! Appreciate that you played our game too and liked it ^^

Thank you! I'm glad you liked the intro cutscene as well! And thx for the feedback! We definitely plan to flesh out the lacking parts after the jam ends, so this is helpful ^^ 

Yeah, I can imagine! But you did great, hoping to see more from you guys!
I also participated for the first time in a jam with my team and we had to leave out a lot too ahaha; but that's what the challenge about a jam is all about, now I know that better too xD

fun characters and the game graphics are so cute too, nice work!

waa this is cool, I dig the art and the game play was pretty unique, leaving me to think about what to do next at first xD  also pretty interesting story, albeit a bit on the gory side for me. Do you plan on continuing this?

Wow, this is intruiging! I love the consistency in the style and the traversing mechanics are pretty fun to play around with. The story also hints at something bigger going on and it seems very immersive so far, like it! ^^