Overall I really liked the jam, so I don't have any complaints or major change suggestions.
One small suggestion is to clarify on the jam page what you mean by "polishing". There was some confusion over what qualifies. Some people had a more strict interpretation meaning only bug fixes and very minor changes, whereas I would have prefered a more open interpreation meaning you could add some things like sound effects, particle effects, UI art, difficulty balancing, etc. Either way some guidance would help.
BanJaxe
Creator of
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Fun game, nice UI and assets, feels well polished. Only one problem is I feel like the game sometimes puts you in impossible situations, like if all the giants are less than 3 steps away and you get a number 3+ then I don't think there's anything you can do (unless I missed something). You can kind of plan for that, but you still need to get a little lucky with the numbers in the last level. I did beat all three levels however after a few attempts, so it wasn't a game breaking problem. Good work overall.
Hey well done on making this in a week. I have to admit I found the game really hard, but perhaps it was supposed to be hard. I couldn't get past the room with the large laser bot in the middle after many attempts. I wasn't sure how to get past the section with the wall pushers and lasers in that room, the switch thing on the wall didn't seem to do anything. The room before with the two laser bots would often take most of my health away. Also the force push would sometimes not really move the boxes much, meaning I'd get stuck behind them.
I think these issues could be fixed in the polished version though, so I hope you keep working on it. Good luck!
Nice game! I had fun with it. I think perhaps if the ball was a bit heavier or less bouncy the player would feel more in control of the game. Also the first level could be easier to ease people in to it. I didn't notice any bugs or major issues, so well done. One time the pink cloud things pushed me through a wall but it ended up helping me.
Amazing puzzle game. Loved the beautiful visuals inside the cubes, and the great soundtrack. I got stuck on level 7 with the green cube for a long time, couldn't work out how they operated. I had to read your comment here before I understood. Apart from that I completed all the levels without any major issues. Overall a well designed game, very well done!
Hey really great puzzle game, but quite hard. I didn't realise at first that items carry over between levels. I played it for a long while but kept getting stuck on level 4 because I only had two hearts left at that point. Once I realised I needed three hearts I beat it. Fun game, reminds me of Fidel Dungeon Rescue. Well done.