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Beelzeboss

23
Posts
3
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1
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A member registered Jun 30, 2018 · View creator page →

Creator of

Recent community posts

It looks really cool, but I got stuck on the part where you move the galaxy.

Super charming. It was easy to get a grip on the mechanics and controls, the graphics are cool and movement feels nice. I had a lot of fun!

Cool game, i was a little lost at first since the camera was zoomed in a lot and it was a bit hard to get a bearing on where to go. The crab is veru cute. I had fun, good job!

It looks and feels very good. Cool game!

The chicken is awesome! Congrats on your first serous jam entry I hope you had fun. Cool game!

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Great work on the sprites, they are very charming. I liked that the sword would damage enemies even when not swinging. Attacking/swinging the sword didnt feel the best, maybe diffrent kinds of attacks or movements would help. Great job overall! (Also cool name :))

Awesome idea. I think it wold be better if there was some more feedback on how the enemies would interact with the terrain. Great job!

Its normal to have bugs for a jam game. Cool idea, good job!

Its never easy to make a game, don't get discouraged! The art was cool (you can set the filtering to point in the settings of the hero sprite in unity so it doesent blur) and the animation for moving was very satisfying. See you next time!

Thanks for the feedback.

Thank you!

Thanks for playing!

Cool mechanic. Good Job!

Super creative. Nice game feel. Nice work!

Time is never enough in a game jam :D. Good Job!

Moving feels good, shooting can feel better. Good Job!

Congrats on your first jam! Good job! I really liked the small details in the room. :)

Its really cool how you twist the mechanics to make different variations on the same level.

Awesome!

Nice artstyle.

Its effective at achieving the idea of the theme - to be freaky/unsettling. Nice music. Nice weird skeletons.

 (After pressing start it almost crashed i think :) )

AWESOME start screen. Cool aesthetics. A tad more explanation at the begging would be a good thing.

A bit confusing at first, but once you get the idea its all good. Hiding is cool. (Controls are a bit weird :D)

Awesome concept, not being able to see the enemies is frightening however maybe indicating the enemy's direction with sound would be a good idea. ( this might actually be implemented, but my crappy speakers dont do shit :) ) Cool game!