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A jam submission

d20 GolfView game page

Roll of the Dice
Submitted by UristGames — 7 hours, 36 minutes before the deadline
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d20 Golf's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#15913.3333.333
Enjoyment#16423.0003.000
Overall#18633.0913.091
Creativity#25462.9392.939

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's golf with a d20 for the ball!

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

Nice concept for a roll the dice theme. Not a fan of golf games, but that was done good, so I spent some good time on this. 

Submitted

Good take on rolling dice. i kinda enjoyed the golf mechanics!


keep it up! good luck (人 •͈ᴗ•͈)

Submitted(+1)

Easy to play and get into, though I think there is just one problem -- the player can't affect the face the die rolls in any obvious way. Maybe adding some sort of other control would help with that, making it feel more skillful to play.

Submitted(+1)

Great graphics, nice atmosphere, and a really polished entry! Good job. Funny how we both made Dice Golf games, but you made a "Dice GOLF", as an opposite to my "DICE golf".

Submitted(+1)

It's a fun game and the "cancel flick" button is much appreciated, but I don't see what value the D20 multiplier adds here apart from possibly tanking your par score due to bad RNG? Also the indicator didn't line up with where the die ended up most of the time for me.

Props for making a 3d game with a decent camera in it though! Good job!

Submitted(+1)

Looks fantastic! The visuals are definitely one of the best for me so far, with pretty advanced-looking lightings and effects. The gameplay, however, could use a little bit refining. The strokes feel way too overpowered for me, and I missed a lot of shots because of that. Camera angle is manual and while it does give you the freedom of maneuver, it is quite hard to control and does not automatically snap to the dice after a stroke. There are a few more suggestions as well, but I think you can consider those two first. Overall, nice work!

Submitted(+1)

Nice vibes in this game. Very soothing, I felt that the gameplay was a little bit frustrating at times however which lead to only a few rounds in total.
A post jam version with some more levels and tweaked flicking would be great to see!

Submitted

The conceps is fun, the camera doesn't help too much, but is nice!

Submitted

I found it super hard to get the die to land in the hole (6+ shots on the tutorial level) and I wish the camera followed the ball, but outside of that I really enjoyed the look and feel of the game. It was calming when it wasn't frustrating! Good work!

Submitted(+1)

Very calming and chill! Wish the camera would reset to the ball after each flick tho! Nice job. Also what engine did you use? Played at https://twitch.tv/hedgein <3

Developer

Thanks so much for playing! This was made with Unreal Engine 5! I will definitely check out the VOD of your playthrough!

Submitted(+1)

I love the concept but sometimes when you're next to rocks you can't flick it far,

Submitted(+1)

I like the concept as a short jaunt, I think the randomness lends itself to shorter playtimes than longer ones (which works well in this case). Sometimes the die's arc wouldn't match the predicted arc at all, which was a tad frustrating, but overall I think this idea has potential.

Submitted(+1)

As others have mentioned, the controls and camera angles were a little bit janky but that's part of the fun with jam games. I laughed, I had a good time. That's all that matters.

Submitted

The graphics were very nice. I feel like it doesn't utilize the theme enough though. Maybe make the camera follow instead of having the player follow the ball manually? Overall, good job.

Submitted(+1)

Urist, Thanks for letting me play! I enjoyed the play off of the d20 and combining it with golf, this was a really interesting route to take. I think even though the art was assets, the level design could have been more unique using those assets. The music was fire loved the lo-fi gold vibes. And the UI was a bit hard to read in some areas maybe adding a box behind it for more readability. Great job Jammin!

Developer

Thanks so much for playing and all the great feedback!

Submitted (1 edit) (+1)

It's nice and the simple concept makes it easy to pick-up. Controller sometimes felt kind of awkward on some camera angles. Other than that, great game!

Submitted(+1)

Nice little golf dice flicking game. Has some really nice graphics going on. Camera need a little work though, would have been better to orbit around the ball instead of being a free camera.

Submitted

The controls are a bit junky, and the projection ark often doesn't correlate to how the die will actually fly. The graphics are great, but I had some bad performance drops out of nowhere in a middle of a level. Still, good job!

Submitted(+1)

Liked the non-RNG interpretation of the theme. Controls weren't the best, though could have been worse. Overall a solid entry, well done.

Submitted

I think the dice aspect is not a substantial enough chunk of the game. It feels like golf, but with a slightly differently shaped ball. The controls are a little bit annoying (especially Q and E). Overall a decent game; I think the graphics especially were very good.

Viewing comments 25 to 6 of 25 · Next page · Last page