Loved the game. The sprites look great, a good interpretation of the theme and overall a good game. I liked the snake like movement when you have a lot of party members. For a bit of feedback. Since the game gets kinda tricky mid way through maybe add a way to replay the same level without having to start from the beginning.
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Adfriendture's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #25 | 4.122 | 4.122 |
Fun | #58 | 3.776 | 3.776 |
Overall | #84 | 3.633 | 3.633 |
Audio | #121 | 3.510 | 3.510 |
Game Design | #164 | 3.510 | 3.510 |
Innovation | #200 | 3.306 | 3.306 |
Graphics | #234 | 3.571 | 3.571 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
yes
Did you write all the code and made all the assets from scratch?
yes
Comments
Nice pun in the title haha
You guys really did an amazing work, i loved the characters and the concept! Being able to try a variety os strategies is very fun :D
Difficulty and gameplay are on point, I just would add some game feel. Regardless, i still enjoyed it a lot! Keep it up
Nice game ! A bit hard, but I think its good like that (Too easy would be boring). The audio and music where on point !
Very cool game, I thoroughly enjoyed playing it, and that's not obvious for a jam game!
It's fun how you have to turn in circles to curl your friends together so they do not get hit by the bullets either.
I like the gradual increase of difficulty, it was not too hard to be frustrating, but still a really fun challenge to do!
The story was fun, and the mechanics of adding different friends with different skills was amazing!
I'm not sure how useful the frog friend is.
I was able to win when I didn't buy the frog lol.
But it was a very fun experience and very well made.
Thanks for the game.
Thumbnail is epik.
That's a nice difficulty curve that the more friends you have, the worse it gets, but the White Knight + Cleric + Wizard spam makes the game too easy.
The boss isn't even that hard too, it sticks to a corner, so you can just stick to the opposite corner to beat him very fast.
Very fun game, although it can get quite hectic towards the end. I felt that the frog actually hurt more than helped because his bullets look too similar to the bullets fired by the enemies, maybe you could have made them green or something.
Thanks for playing our game! Those two mechanics were actually the mechanics we wanted for the game as we felt the reliance on other characters would match the theme, and the control of one player would change the difficulty /playstyle ^^ But it's good to hear feedback on those mechanics too, glad you enjoyed it regardless!
Awesome game, it was fun and after some time it became complete chaos with the bullets. I loved it. The boss was fun, it was a bit hard but well done!
Dang, it really fits the theme, doesn't it? Honestly this was among the most fun, quick jam games I've played so far. Nice work! One suggestion would be to add a health bar or some other indicator for the slimes ... and some kind of animation to show you successfully hit one. It wasn't super clear when I missed vs. when I hit vs. when it was out of range.
At first I thought it was just a bullethell, but then I saw the upgrades and surprised me a lot, you get longer while they help you which makes harder to dodge, really good idea, liked this one a lot! Good job.
Love it! It gets a bit hard after a while but the various upgrades adding a new character to the gang is rewarding, the controls sometimes feel a bit strange but other than that great work!
I’d appriciate it if you could check out ours too!
I enjoyed the mechanic and the bullet-hell nature of this game! it's a nice "Risk reward" situation, where you get more power but you are easier to hit, I Would have just maybe made the bullets shot from your team a different color from the enemy's bullets (I know it has a slight difference, but its not recognizable enough.)
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