Thanks for the feedback! I agree with you about limiting movements in order to not drop the gold. I wanted to get a balance (pun intended) between the two bits of gameplay, however it would probably be a stronger concept if I focused on one of the elements. The great soundtrack was made by Danioc.
Berez Games
Recent community posts
Really impressive! The art is really pleasing and little details like camera shake add a lot of polish. First time I didn't know you could balance the egg so I was frantically stunning the flies which was fun but hard and I didn't get more than 30 seconds. When I realised it made things easier. Overall it is a really well crafted game and the music was great. My favourite part is the visual and audio feedback that makes playing it very satisfying. Good job!
Nice concept and overall feel, extremely challenging though, after many attempts I couldn't finish with more than two. Great considering the time limit, however it would've been nicer to make the controls smoother. If I hadn't already lost the top boxes, I would lose them on the bumps. Overall a cool concept and game, but it was a little too hard.
I didn't notice the combo system at first but I soon got the hang of it. It's a really cute game with great audio feedback and visuals. On the edge of the screen I sometimes lost my streak as I didn't know what was coming but it's no big deal. Really fun, simple concept but polished and well executed game! My best score was 373.
You opened it with notepad, it's a .gb file for GB Studio: https://chrismaltby.itch.io/gb-studio.
Really cool concept, I would love to see it developed further. I ran into a few bugs, you pointed out most of them, although I also ran into one stopping me from adding planets, when I pressed add planet it would go to the moon creation window. Fair enough though, this was a very big scope for one person for a week, and I really enjoyed it. Fits the theme nicely and I love the dragon animation, great job!
Really beautiful and emotional game. I love the art style and the concept. There is a lot of polish and attention to details - I love when you go through different ages the instrument of the soundtrack changes. I didn't know what to do with 'w' key thingy, but I didn't need it. I also didn't manage to destroy any mirrors except the first, am I meant to? The only feedback I'd have is probably speed up the intro slightly, or let players skip through the dialogue. Maybe some more checkpoints after the harder parts? But generally, a really impressive game, and a touching story. Great job!
Really nice and polished game, reminds me of agar.io. If there's anything I would say to improve on, is at the end when you are massive and fill up the screen you just wait for more meteors (or until you go to the next level). Maybe make it so you can zoom out?, but overall it's a very good entry - good job!
I love the style (nice die animation). I haven't seen many people use Makecode Arcade (I had to do some for school but found it a bit fiddly, compared to similar engines like Scratch, but that's just personal preference), but you made a really fun game with it.
Feedback:
The jumping is a bit floaty, maybe add more gravity. It's also a bit annoying that you go back to the menu when you die rather than the start of the level. I also got this bug where I could only move along the bottom and the screen had a white overlay:
With that being said, it's a really fun little arcade game, with a nice story. Good job, and keep making games!
Thanks for the comment! Haha yeah, I added the sheep sounds last minute, and *slightly* overdid them. The items were gonna have a max stack amount and the items just not get picked up if the inventory is full (I still have the code for that commented out), but ehhhh, it was very buggy and unfortunately, there was not enough time to fix it so I scrapped it. Thanks for playing!
Really nice moveset, nice alien buttchceks, and lots of polish. The vegetarian cried inside me when I tried to ride the elephant and murdered it, but then I realised that's the goal of the game :'(
Possible improvements?: Camera is a bit awkward when the egg is in front: it suddenly jumps. The elephants have no death animation and suddenly disappear, it may be nice to add something there, and I didn't know what to do the eggs.
Overall, really great game, lots of fun! Impressive for a game jam, great job!
Wow! I love the visuals and the weird atmosphere. It is very hard I may have spent an hour playing it as a not too skilled person, but at no point did I want to give up. The blood animation/particles looks so sweet and fluid and I loved the retro-ish backgrounds (for some reason it reminds me of some old flash games). Super unique, I absolutely loved it!
This is so ethereal. The soundtrack, art and atmosphere are beautiful.
It is relaxing, however the fuel gauge adds some nice edge and makes you think fast.
As its nice and simple with clean icons, I got the hang of it fairly quickly, on my first go getting 3 creatures and on my second, completing it.
For a one off play through I really enjoyed the experience, however I think playing it again, it would need more types of flower etc., as it gets pretty repetitive. I also find that I have two many of the side seeds.
If this had some more gameplay, I would happily buy it as Steam game. It is a great take on the theme: starting with nothing and planting seeds to grow out the land. Great job!