Yeah they don't work because I forgor to set the doors on the layer which the bullets ignore, so if you shoot near a doorway it just like breaks the bullet, thanks for the feedback!
Thanks! Yeah I think for a game this short I should’ve cut back a bit on game mechanics. I wanted to make it difficult enough where you had to use the time shift mechanic to be able to beat it, but I probably could’ve made some things a tad easier.
This game has the largest focus on the theme out of any game that I've played so far in the jam, it's quite satisfying figuring out a puzzle after some brain confusion!
I enjoyed this! Loved the reloading and the sound design the most, one thing is it was quite easy to clear the levels. But it did leave me wanting more!
thank you for your feedback! :) For my next game jam I’ll definitely try to A) add options to disable post processing and B) export to Mac. Didn’t have this in my mind really when running through things but definitely will next time!