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brombropaul

15
Posts
1
Followers
A member registered Jul 30, 2021 · View creator page →

Creator of

Recent community posts

This game fits great into the constraints of the jam! You did a great job of explaining the core mechanics without any additional exposition. You just click 2 putt. Great job!

I did encounter a periodic bug where I would get stuck in the wall if I putt too hard.

Thanks for hanging in there and playing it lol!

That is some solid feedback. There is quite a bit to communicate to the player in this style of game, so adding situational information in the form of a thought bubble would be a great way to not overload the screen with even more indicators.

Thanks for playing!

Yes, there is a fire extinguisher located in the upper right portion of the map that you can use to put out fires.

There is an intro cutscene, a loss cutscene, and a victory cutscene. Check them all out if you get the chance!

Joel really blew it out of the water with the animations.

Very satisfying to complete this type of puzzle.

Fun game - I love the head gyration animation of the enemy wizards.

Fun submission - I enjoyed all of the tracks! I was wishing for a slightly higher frame rate at some of the more intense parts, but other than that, impressive work!

This is the best all-around submission I’ve played so far. Simple concept with great execution - precise movement, catchy music, crisp SFX, and solid graphics.

Minor feedback would be to include a Wave Timer bar on the side of the window to give to a better sense of progression.

Very cool concept for a puzzle game.

Very charming submission - great job guys. I love the main character’s hair flowing in the breeze.

Awesome submission - very tight, fun loop - kept me playing til the end. I would love to see more troop progression.

Cool game! Love that there is class progression. And the constant balance between digging now or fighting for some exp is good gameplay.

Interesting concept - I was initially confused about the “hold click to move” mechanic, but I think it works well with the limited viewport and horror theme - it is almost a built in “jump scare” when you see an enemy.

Very cool - the limited medium really helped refine the mechanics into their core form. As complicated as a head-to-head card game can be, this was very digestible.

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Cool concept and awesome title art! Unfortunately the game crashes for me after about 20 seconds - I’d love to see how it progresses.