On the way :)
Gabriel
Creator of
Recent community posts
Thank you, the music tracks are XM module files made in OpenMPT with samples made to imitate SNES game instruments (or at least that was the intention), most sound effects are mashed up and edited from freesound.org samples and heavily reduced in quality, some were synthetized. I believe it might indeed be a fault of the module music player addon for Godot that the game crashes, I've been trying to fix it though and hopefully that will be solved by the next game update
Lock-on is the main method you'll use to attack enemies, especially in this version since the manual aim doesn't work properly and will just shoot where your gun is actually pointing instead of the center of the lockbox. Having seen people play the game it seems to be tough to get the hang of but avoiding the enemy fire is crucial, hence why the damage is so high, I plan to soften the learning curve for next update. I'm not sure what you mean by the manual aim not working specifically with controller and the feedback, though? I actually developed the game entirely with controller and added KB+M last minute, haha
I ripped off the logo stretching from Megaman X, although mine is way lamer
Love it, the assets are great, the gameplay is really fun and unique, and any game where you use firing recoil to move around gets bonus points from me
If I had one complaint it's that it's far easier to stay in tread mode and lure the flying enemies down than it is to switch to flying mode and risk getting trapped in the air by them
LOVED everything about this game, sadly couldn't play past level 8 because the web version was broken for me and the tileset was invisible so I had to download it
Every single one of the modes spiced up the gameplay in a fun way, my only critique is that I wanted more of them
Maybe it's because I like hard games but personally I thought the difficulty was just right
Impressive graphics and audio, and the dimension jumping mechanic is interesting. However, the car seems to control quite poorly and I found myself unable to progress after I flipped it, pressed R to reset it, was teleported to the previous dimension, and found myself unable to go through the portal again as there was now an invisible wall in front of it
The game is hilarious, the punching is really satisfying and the visuals are really good
Found some speedrun tech where you can throw things through walls so you don't have to go outside and another where by holding a mushroom or the phone and jumping while looking straight down you can go to the moon