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chillstrand

76
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13
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2
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A member registered Jun 17, 2020 · View creator page →

Creator of

Recent community posts

Thanks for playing! Glad you like it. I understand it's a lot to take in, we struggled with that ourselves haha!

Thanks for playing! Glad you liked the art! If we had more time we could've spent more time on details like dialogue, but as you say, 48h is quite tough!

Thanks for playing! Happy you like the visuals, I got a good chuckle from flabbergasted haha! We never designed it for smaller devices but I can see the issue. Would have been a good mobile game if refitted a bit!

Thank you for playing and I'm happy you like it! It has a lot of information handed to you so I get the confusion!

Thank you for playing! Glad you like it and I like your suggestion, trying to poke at each person would make it more interesting and deep.

Ah man I wanted more levels! Satisfying and fun to just wreck havoc!

Love it! Cute little tactical stealth game playing a concerned father. Well done!

I like this concept! With a little bit of polish in the character movement (especially sliding on walls) I think I could have played a couple of more levels! GJ!

Can't play in browser and the file I download has no start file in it!

It was fun with the simple style combined with the storytelling. The chromatic aberration hurt my eyes though and the sound was really loud. GJ!

It was fun, I got it after the third try. Got a little aha moment when I noticed the color on the books, GJ!

Thanks for playing! I hope it wasn't too confusing!

Thanks for playing! There was some design clashing so I learned a lot. I think they player should have been restricted in how fast they could move, but I'll take it with me for the next project!

Thanks for playing! Yeah, it throws you right into the gauntlet haha! Glad you liked it in the end though!

Thank you for playing! Happy to hear that you like it, I unfortunately got stuck in programming too much to be able to create more content! Next time maybe! o/

Thank you for playing! It's interesting but a bit confusing haha!

Thanks for playing! The whole design is a bit confusing atm, happy that you made it though though!

Thank you for playing! I hear you, the arrows was intended to show the loops but I was afraid that people would be confused by them. Definitely gonna take this feedback with me for my next project, thanks!

This was great! Except for the occasional double death spawn, I enjoyed the game and completed it!

I built the nuke, I regret nothing! It was fun but I'm not sure if it was meant to be challenging, I just spammed the build button and "won". 

Managed to get it after 5-6 tries! GJ!

Liked it! The mechanic was fun, but I think it needs a cool down as you can spam it constantly! Had a bug where I could walk through the walls a couple of time unfortunately.
Good job!

The controls made it more frustrating than fun, I'd preferred just Left and Right arrow to jump between the bars. It would also be nice if the obstacles fell slowly and increased in velocity over time!

Got to the portal after failing to get the key a couple of times. Not sure what the intention was with the puzzle elements since you could skip them. The sound effects were funny though!

Good job finishing the jam!

Managed to drink from a cactus and then proceed with the main part! I'd love if the ghost was faster, especially with the camera not moving in front of it. The controls should also show that you use the mouse, it wasn't clear.
Otherwise good job!

Solid little game, easy to understand. Well done!

Thank you! <3

A small horror game! :D I liked it, loved the mood change as soon as you were out of light. I managed to get through the game without dying once, but it felt pretty intense. Congrats on finishing the jam!

The theme was on point, but without the moths moving there was unfortunately no challenge. If they moved slowly and faster over time, this could be one intense game!

A short experience, but I managed to get killed by the big bug and find the blue light the second time. Would be great to have a replay button for retries, I reloaded the page instead. Congrats on finishing the jam!

Neat little game, I got 76 score! Only issue I had really was that the light and bugs could spawn outside the screen, making it difficult to get any bugs. Congrats on finishing the jam!

Thank you for playing! Did you play it against another player? Using the light to guide your ants to upgrade them to larvas improves your output damage, but is of course not necessary for a win! :)

Thank you very much! <3

Thank you! We had a clear idea what it was about so we could really focus on what was important! :)

Thank you very much! Glad you liked it! :)

Thank s a lot! Happy to hear that you like it! :D

Thank you for playing! Yes, a tutorial and some way of understanding the UI and feedback for health and hunger would have been great! :)

Thanks for playing! It was Kevin Macleod, can never go wrong with his music! Glad you liked it :)

Thanks for playing! Yeah it was just surviving a couple of days, nothing more ambitious than that heh! I would have loved to make some tutorial elements and introduce gameplay, but alas... time!

Thanks for giving it a go! It's unfortunately pretty bad at explaining itself, but glad you liked how it looked! :)