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chirag050

16
Posts
1
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A member registered Jul 10, 2022 · View creator page →

Creator of

Recent community posts

Thanks a lot for making this video, I really loved it. I have watched it so many times 😅. It was such a joy as a designer to see the both of you playing the game. Seeing you guys theorizing was very rewarding, because that was sorta my intention. I will also share your video in my network for maximum reach. If you have any feedback than I would love to hear it, cause that helps me become a better designer.

Thank you

Thanks a lot for playing Ufo Island ☺️☺️. Regarding where you are stuck, the blue platform goes up to 2 floors. You can use the glide function to glide from the side to the green block on the above platform. You should be able to glide from there. Also what kind of video do you wanna make? I would love to be a part of it, just wanna know a bit more.

Thank you :)

When the mug rolled I only saw a few dice, they kept on increasing in number as they got closer 😅. I think and endless game with some randomness makes sense for this jam.

Thanks a lot. I am glad you liked it. I wanted to make the weapon switch a bit more obvious but didn't had the time to implement it. 

This is such a well made game, hard to believe it was made in 2 days. I love the character stroll. So much detail is put into the environment, instructions etc. As far as rng goes, I think more often than not it is not fun, but if implemented right it can be fun.

Such a nice and clean presentation. I feel the screen being tilted threw me off a little, cause WASD weren't moving in the directions I expected. I still enjoyed it quite a bit, enough to finish it 😅. I also thought that what if I get less number of shots than the enemies but it seems you took care of that, so I was impressed by it. As far as the camera glitch is concerned, I can almost imagine the logic you wrote and why the glitch is happening. Even so I like that you went for something bold and stylistic.

This is beyond amazing. I had no idea it is possible to make something this good in 2 days. I really loved it, the art style and the music and amazing. The gameplay is also just very simple and fun. Easy to pick up but hard to put down.

The presentation is very clean and crisp, which is not very common in game jam games. I really enjoyed rolling around. I never thought of interpreting the theme this literally and it is certainly out of the box. I think I got stuck at one stage but overall it was quite fun.

I think you didn't upload all the files with the executable. Maybe you can put a trailer so that people can see what your game is about for the time being.

The graphics of this game are amazing. Either you guys are god artists or you just got lucky with the theme for game you were already making 😅. Either way I really enjoyed it.

The game sounds fun, maybe you can put a trailer. If people can see that maybe they will have some basis to rate the game before the rating ends.

I can't believe this game was made in 2 days. For the art of my game, I went for triangles and squares 😅. The presentation is amazing, I really enjoyed rolling all the dice at once. It could be turned into a full project by maybe adding more enemies, and adding some upgrades to influence the random draw.

Thanks a lot for taking the time to check my game out, and for sharing your thoughts in such detail. Everyone find bullets annoying XD. I spent 3 hours trying to prefect their movement, so it is somewhat of a success 😅. You are right about the pointy ones being able to travel longer distances. I also implemented a difficulty curve into this game so that with time enemies get a bit faster, and the triangles can travel longer in one go.

I am glad you liked it

Thanks a lot, there are a lot of ideas I wanted to try on this but couldn't do because of the time constraints.